[2026-10-20 23:28:34.486] Starting up round ID 264414. - ------------------------- [2026-10-20 23:34:28.714] DYNAMIC: Dynamic information for the round: [2026-10-20 23:34:28.714] DYNAMIC: - Selected tier: 1 [2026-10-20 23:34:28.714] DYNAMIC: - Roundstart population: 1 [2026-10-20 23:34:28.714] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-20 23:34:28.714] DYNAMIC: - Light midround ruleset count: 3 [2026-10-20 23:34:28.714] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-20 23:34:28.714] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-20 23:34:28.715] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-21 00:29:31.612] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 00:29:31.613] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 00:29:31.613] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 00:29:31.613] DYNAMIC: - Living antags count: 0 [2026-10-21 00:29:31.616] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 01:26:46.610] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 01:26:46.610] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 01:26:46.610] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 01:26:46.610] DYNAMIC: - Living antags count: 0 [2026-10-21 01:26:46.614] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 02:19:36.467] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 02:19:36.467] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 02:19:36.467] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 02:19:36.467] DYNAMIC: - Living antags count: 0 [2026-10-21 02:19:36.471] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 03:16:07.352] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 03:16:07.353] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 03:16:07.353] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 03:16:07.353] DYNAMIC: - Living antags count: 0 [2026-10-21 03:16:07.358] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 04:13:11.561] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 04:13:11.561] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 04:13:11.561] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 04:13:11.562] DYNAMIC: - Living antags count: 0 [2026-10-21 04:13:11.566] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 05:11:06.609] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 05:11:06.609] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 05:11:06.609] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 05:11:06.610] DYNAMIC: - Living antags count: 0 [2026-10-21 05:11:06.613] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 05:11:06.613] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 05:11:06.613] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 05:11:06.614] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 05:11:06.614] DYNAMIC: - Living antags count: 0 [2026-10-21 05:11:06.616] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 06:02:34.307] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 06:02:34.308] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 06:02:34.308] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 06:02:34.308] DYNAMIC: - Living antags count: 0 [2026-10-21 06:02:34.312] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 06:02:34.312] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 06:02:34.312] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 06:02:34.313] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 06:02:34.313] DYNAMIC: - Living antags count: 0 [2026-10-21 06:02:34.315] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 06:53:29.427] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 06:53:29.427] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 06:53:29.427] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 06:53:29.427] DYNAMIC: - Living antags count: 0 [2026-10-21 06:53:29.431] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 06:53:29.432] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 06:53:29.432] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 06:53:29.432] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 06:53:29.432] DYNAMIC: - Living antags count: 0 [2026-10-21 06:53:29.434] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 07:42:07.959] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 07:42:07.959] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 07:42:07.960] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 07:42:07.960] DYNAMIC: - Living antags count: 0 [2026-10-21 07:42:07.964] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 07:42:07.964] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 07:42:07.965] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 07:42:07.965] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 07:42:07.965] DYNAMIC: - Living antags count: 0 [2026-10-21 07:42:07.967] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 07:47:07.959] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 07:47:07.960] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 07:47:07.960] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 07:47:07.960] DYNAMIC: - Living antags count: 0 [2026-10-21 07:47:07.964] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 07:47:07.964] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 07:47:07.964] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 07:47:07.964] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 07:47:07.964] DYNAMIC: - Living antags count: 0 [2026-10-21 07:47:07.967] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 08:44:31.612] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 08:44:31.612] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 08:44:31.613] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 08:44:31.613] DYNAMIC: - Living antags count: 0 [2026-10-21 08:44:31.617] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 08:44:31.617] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 08:44:31.617] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 08:44:31.617] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 08:44:31.617] DYNAMIC: - Living antags count: 0 [2026-10-21 08:44:31.619] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 09:42:26.559] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:42:26.560] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:42:26.560] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:42:26.560] DYNAMIC: - Living antags count: 0 [2026-10-21 09:42:26.564] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:42:26.564] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 09:42:26.564] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:42:26.564] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:42:26.564] DYNAMIC: - Living antags count: 0 [2026-10-21 09:42:26.567] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 10:40:10.699] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 10:40:10.699] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:40:10.699] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:40:10.700] DYNAMIC: - Living antags count: 0 [2026-10-21 10:40:10.703] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 10:40:10.703] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 10:40:10.704] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:40:10.704] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:40:10.704] DYNAMIC: - Living antags count: 0 [2026-10-21 10:40:10.706] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 11:13:56.517] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 11:13:56.517] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 11:13:56.517] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 11:13:56.517] DYNAMIC: - Living antags count: 0 [2026-10-21 11:13:56.521] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 11:13:56.521] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 11:13:56.521] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 11:13:56.521] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 11:13:56.522] DYNAMIC: - Living antags count: 0 [2026-10-21 11:13:56.711] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 12:00:13.454] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 12:00:13.454] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:00:13.454] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:00:13.454] DYNAMIC: - Living antags count: 0 [2026-10-21 12:00:13.458] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 12:00:13.458] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 12:00:13.459] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:00:13.459] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:00:13.459] DYNAMIC: - Living antags count: 0 [2026-10-21 12:00:13.461] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 12:40:17.283] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 12:40:17.283] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:40:17.283] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:40:17.284] DYNAMIC: - Living antags count: 0 [2026-10-21 12:40:17.288] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 12:40:17.288] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 12:40:17.289] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:40:17.289] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:40:17.289] DYNAMIC: - Living antags count: 0 [2026-10-21 12:40:17.291] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 13:29:14.830] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 13:29:14.830] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:29:14.830] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:29:14.830] DYNAMIC: - Living antags count: 0 [2026-10-21 13:29:14.834] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 13:29:14.834] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 13:29:14.834] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:29:14.834] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:29:14.835] DYNAMIC: - Living antags count: 0 [2026-10-21 13:29:14.837] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 13:34:14.882] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 13:34:14.883] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:34:14.883] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:34:14.883] DYNAMIC: - Living antags count: 0 [2026-10-21 13:34:14.886] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 13:34:14.887] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 13:34:14.887] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:34:14.887] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:34:14.887] DYNAMIC: - Living antags count: 0 [2026-10-21 13:34:14.889] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 13:39:14.932] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 13:39:14.932] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:39:14.932] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:39:14.933] DYNAMIC: - Living antags count: 0 [2026-10-21 13:39:14.937] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 13:39:14.937] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 13:39:14.937] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:39:14.937] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:39:14.937] DYNAMIC: - Living antags count: 0 [2026-10-21 13:39:14.940] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 13:45:09.949] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 13:45:09.949] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:45:09.950] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:45:09.950] DYNAMIC: - Living antags count: 0 [2026-10-21 13:45:09.953] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 13:45:09.954] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 13:45:09.954] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:45:09.954] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:45:09.954] DYNAMIC: - Living antags count: 0 [2026-10-21 13:45:09.956] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:01:07.507] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:01:07.507] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:01:07.507] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:01:07.507] DYNAMIC: - Living antags count: 0 [2026-10-21 14:01:07.510] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:01:07.510] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:01:07.511] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:01:07.511] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:01:07.511] DYNAMIC: - Living antags count: 0 [2026-10-21 14:01:07.513] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:06:07.551] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:06:07.552] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:06:07.552] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:06:07.552] DYNAMIC: - Living antags count: 0 [2026-10-21 14:06:07.556] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:06:07.556] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:06:07.556] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:06:07.556] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:06:07.556] DYNAMIC: - Living antags count: 0 [2026-10-21 14:06:07.559] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:18:12.361] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-21 14:18:12.361] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:18:12.361] DYNAMIC: - Failed latejoins: 0 [2026-10-21 14:18:12.361] DYNAMIC: - Living antags count: 0 [2026-10-21 14:18:12.362] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-21 14:18:53.495] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:18:53.495] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:18:53.495] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:18:53.495] DYNAMIC: - Living antags count: 0 [2026-10-21 14:18:53.499] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:18:53.499] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:18:53.500] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:18:53.500] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:18:53.500] DYNAMIC: - Living antags count: 0 [2026-10-21 14:18:53.502] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:23:53.826] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:23:53.826] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:23:53.826] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:23:53.826] DYNAMIC: - Living antags count: 0 [2026-10-21 14:23:53.830] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:23:53.831] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:23:53.831] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:23:53.831] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:23:53.831] DYNAMIC: - Living antags count: 0 [2026-10-21 14:23:53.833] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:28:54.004] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:28:54.005] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:28:54.005] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:28:54.005] DYNAMIC: - Living antags count: 0 [2026-10-21 14:28:54.009] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:28:54.009] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:28:54.009] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:28:54.010] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:28:54.010] DYNAMIC: - Living antags count: 0 [2026-10-21 14:28:54.012] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:33:54.173] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-21 14:33:54.173] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:33:54.173] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:33:54.174] DYNAMIC: - Living antags count: 0 [2026-10-21 14:33:54.174] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-21 14:33:54.174] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-21 14:33:54.174] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:33:54.174] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:33:54.174] DYNAMIC: - Living antags count: 0 [2026-10-21 14:33:54.174] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-21 14:38:54.488] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-21 14:38:54.488] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:38:54.488] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:38:54.489] DYNAMIC: - Living antags count: 0 [2026-10-21 14:38:54.489] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-21 14:38:54.489] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-21 14:38:54.489] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:38:54.489] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:38:54.489] DYNAMIC: - Living antags count: 0 [2026-10-21 14:38:54.489] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-21 14:43:54.539] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-21 14:43:54.539] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:43:54.539] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:43:54.539] DYNAMIC: - Living antags count: 0 [2026-10-21 14:43:54.540] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-21 14:43:54.540] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-21 14:43:54.540] DYNAMIC: - Crew casualty percent: 50% [2026-10-21 14:43:54.540] DYNAMIC: - Non-admin ghost count: 1 [2026-10-21 14:43:54.540] DYNAMIC: - Living antags count: 0 [2026-10-21 14:43:54.540] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.