[2026-10-20 13:43:07.136] Starting up round ID 264410. - ------------------------- [2026-10-20 13:48:53.306] DYNAMIC: Dynamic information for the round: [2026-10-20 13:48:53.306] DYNAMIC: - Selected tier: 1 [2026-10-20 13:48:53.306] DYNAMIC: - Roundstart population: 2 [2026-10-20 13:48:53.306] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-20 13:48:53.306] DYNAMIC: - Light midround ruleset count: 3 [2026-10-20 13:48:53.306] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-20 13:48:53.306] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-20 13:48:53.307] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-20 14:18:55.175] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 14:18:55.175] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 14:18:55.175] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 14:18:55.176] DYNAMIC: - Living antags count: 0 [2026-10-20 14:18:55.180] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 14:23:55.198] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 14:23:55.198] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 14:23:55.198] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 14:23:55.198] DYNAMIC: - Living antags count: 0 [2026-10-20 14:23:55.202] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 14:28:55.332] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 14:28:55.332] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 14:28:55.332] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 14:28:55.333] DYNAMIC: - Living antags count: 0 [2026-10-20 14:28:55.337] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 14:33:55.336] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 14:33:55.336] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 14:33:55.336] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 14:33:55.337] DYNAMIC: - Living antags count: 0 [2026-10-20 14:33:55.340] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 14:44:10.258] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 14:44:10.258] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 14:44:10.258] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 14:44:10.258] DYNAMIC: - Living antags count: 0 [2026-10-20 14:44:10.262] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:20:56.465] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:20:56.466] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:20:56.466] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:20:56.466] DYNAMIC: - Living antags count: 0 [2026-10-20 15:20:56.470] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:20:56.470] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:20:56.470] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:20:56.470] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:20:56.470] DYNAMIC: - Living antags count: 0 [2026-10-20 15:20:56.472] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 15:39:37.010] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:39:37.010] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:39:37.010] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:39:37.010] DYNAMIC: - Living antags count: 0 [2026-10-20 15:39:37.014] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:39:37.015] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:39:37.015] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:39:37.015] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:39:37.015] DYNAMIC: - Living antags count: 0 [2026-10-20 15:39:37.017] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 15:44:37.068] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:44:37.068] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:44:37.069] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:44:37.069] DYNAMIC: - Living antags count: 0 [2026-10-20 15:44:37.072] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:44:37.073] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:44:37.073] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:44:37.073] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:44:37.073] DYNAMIC: - Living antags count: 0 [2026-10-20 15:44:37.075] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 15:46:22.620] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-20 15:46:22.620] DYNAMIC: - +1 heavy midround [2026-10-20 15:49:37.087] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:49:37.087] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:49:37.087] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:49:37.088] DYNAMIC: - Living antags count: 0 [2026-10-20 15:49:37.092] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:49:37.092] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:49:37.093] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:49:37.093] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:49:37.093] DYNAMIC: - Living antags count: 0 [2026-10-20 15:49:37.095] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 15:54:37.099] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:54:37.099] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:54:37.099] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:54:37.099] DYNAMIC: - Living antags count: 0 [2026-10-20 15:54:37.103] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:54:37.103] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:54:37.103] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:54:37.104] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:54:37.104] DYNAMIC: - Living antags count: 0 [2026-10-20 15:54:37.106] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 15:59:37.114] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 15:59:37.114] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:59:37.114] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:59:37.114] DYNAMIC: - Living antags count: 0 [2026-10-20 15:59:37.118] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 15:59:37.118] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 15:59:37.118] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 15:59:37.119] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 15:59:37.119] DYNAMIC: - Living antags count: 0 [2026-10-20 15:59:37.121] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:04:37.252] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:04:37.253] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:04:37.253] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:04:37.253] DYNAMIC: - Living antags count: 0 [2026-10-20 16:04:37.256] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:04:37.256] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:04:37.256] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:04:37.256] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:04:37.256] DYNAMIC: - Living antags count: 0 [2026-10-20 16:04:37.258] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:09:37.507] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:09:37.508] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:09:37.508] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:09:37.508] DYNAMIC: - Living antags count: 0 [2026-10-20 16:09:37.512] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:09:37.512] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:09:37.512] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:09:37.512] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:09:37.512] DYNAMIC: - Living antags count: 0 [2026-10-20 16:09:37.514] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:14:37.517] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:14:37.517] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:14:37.517] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:14:37.517] DYNAMIC: - Living antags count: 0 [2026-10-20 16:14:37.521] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:14:37.521] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:14:37.521] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:14:37.521] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:14:37.521] DYNAMIC: - Living antags count: 0 [2026-10-20 16:14:37.524] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:19:37.523] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:19:37.524] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:19:37.524] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:19:37.524] DYNAMIC: - Living antags count: 0 [2026-10-20 16:19:37.527] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:19:37.528] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:19:37.528] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:19:37.528] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:19:37.528] DYNAMIC: - Living antags count: 0 [2026-10-20 16:19:37.530] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:24:37.521] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:24:37.522] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:24:37.522] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:24:37.522] DYNAMIC: - Living antags count: 0 [2026-10-20 16:24:37.526] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:24:37.526] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:24:37.526] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:24:37.526] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:24:37.526] DYNAMIC: - Living antags count: 0 [2026-10-20 16:24:37.528] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:29:37.521] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:29:37.521] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:29:37.521] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:29:37.522] DYNAMIC: - Living antags count: 0 [2026-10-20 16:29:37.525] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:29:37.525] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:29:37.526] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:29:37.526] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:29:37.526] DYNAMIC: - Living antags count: 0 [2026-10-20 16:29:37.528] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:34:37.736] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:34:37.736] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:34:37.736] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:34:37.736] DYNAMIC: - Living antags count: 0 [2026-10-20 16:34:37.740] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:34:37.740] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:34:37.740] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:34:37.741] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:34:37.741] DYNAMIC: - Living antags count: 0 [2026-10-20 16:34:37.743] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:39:37.945] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:39:37.945] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:39:37.945] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:39:37.945] DYNAMIC: - Living antags count: 0 [2026-10-20 16:39:37.949] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:39:37.950] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:39:37.950] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:39:37.950] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:39:37.950] DYNAMIC: - Living antags count: 0 [2026-10-20 16:39:37.952] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:42:25.003] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-20 16:42:25.004] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:42:25.004] DYNAMIC: - Failed latejoins: 0 [2026-10-20 16:42:25.004] DYNAMIC: - Living antags count: 0 [2026-10-20 16:42:25.004] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-20 16:44:38.534] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:44:38.534] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:44:38.534] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:44:38.534] DYNAMIC: - Living antags count: 0 [2026-10-20 16:44:38.538] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:44:38.538] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:44:38.538] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:44:38.538] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:44:38.539] DYNAMIC: - Living antags count: 0 [2026-10-20 16:44:38.541] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:49:38.579] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:49:38.579] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:49:38.579] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:49:38.579] DYNAMIC: - Living antags count: 0 [2026-10-20 16:49:38.583] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:49:38.584] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:49:38.584] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:49:38.584] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:49:38.584] DYNAMIC: - Living antags count: 0 [2026-10-20 16:49:38.586] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:54:38.580] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:54:38.581] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:54:38.581] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:54:38.581] DYNAMIC: - Living antags count: 0 [2026-10-20 16:54:38.586] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:54:38.586] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:54:38.586] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:54:38.586] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:54:38.586] DYNAMIC: - Living antags count: 0 [2026-10-20 16:54:38.588] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 16:59:38.581] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 16:59:38.582] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:59:38.582] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:59:38.582] DYNAMIC: - Living antags count: 0 [2026-10-20 16:59:38.586] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 16:59:38.586] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 16:59:38.586] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 16:59:38.586] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 16:59:38.586] DYNAMIC: - Living antags count: 0 [2026-10-20 16:59:38.589] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:04:38.583] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:04:38.584] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:04:38.584] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:04:38.584] DYNAMIC: - Living antags count: 0 [2026-10-20 17:04:38.588] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:04:38.588] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:04:38.588] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:04:38.588] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:04:38.588] DYNAMIC: - Living antags count: 0 [2026-10-20 17:04:38.591] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:09:38.583] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:09:38.584] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:09:38.584] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:09:38.584] DYNAMIC: - Living antags count: 0 [2026-10-20 17:09:38.589] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:09:38.589] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:09:38.589] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:09:38.589] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:09:38.589] DYNAMIC: - Living antags count: 0 [2026-10-20 17:09:38.591] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:14:38.837] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:14:38.838] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:14:38.838] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:14:38.838] DYNAMIC: - Living antags count: 0 [2026-10-20 17:14:38.842] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:14:38.842] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:14:38.842] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:14:38.842] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:14:38.842] DYNAMIC: - Living antags count: 0 [2026-10-20 17:14:38.844] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:19:38.878] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:19:38.878] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:19:38.878] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:19:38.879] DYNAMIC: - Living antags count: 0 [2026-10-20 17:19:38.882] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:19:38.883] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:19:38.883] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:19:38.883] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:19:38.883] DYNAMIC: - Living antags count: 0 [2026-10-20 17:19:38.885] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:24:38.925] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:24:38.926] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:24:38.926] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:24:38.926] DYNAMIC: - Living antags count: 0 [2026-10-20 17:24:38.930] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:24:38.930] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:24:38.930] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:24:38.930] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:24:38.930] DYNAMIC: - Living antags count: 0 [2026-10-20 17:24:38.932] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:29:38.935] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:29:38.935] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:29:38.935] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:29:38.935] DYNAMIC: - Living antags count: 0 [2026-10-20 17:29:38.939] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:29:38.940] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:29:38.940] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:29:38.940] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:29:38.940] DYNAMIC: - Living antags count: 0 [2026-10-20 17:29:38.942] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:34:38.943] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:34:38.943] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:34:38.943] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:34:38.943] DYNAMIC: - Living antags count: 0 [2026-10-20 17:34:38.948] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:34:38.948] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:34:38.948] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:34:38.948] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:34:38.948] DYNAMIC: - Living antags count: 0 [2026-10-20 17:34:38.950] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:39:38.965] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:39:38.965] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:39:38.965] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:39:38.965] DYNAMIC: - Living antags count: 0 [2026-10-20 17:39:38.969] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:39:38.969] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:39:38.969] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:39:38.969] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:39:38.969] DYNAMIC: - Living antags count: 0 [2026-10-20 17:39:38.972] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:44:38.975] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:44:38.976] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:44:38.976] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:44:38.976] DYNAMIC: - Living antags count: 0 [2026-10-20 17:44:38.979] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:44:38.980] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:44:38.980] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:44:38.980] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:44:38.980] DYNAMIC: - Living antags count: 0 [2026-10-20 17:44:38.982] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:49:39.248] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:49:39.249] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:49:39.249] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:49:39.249] DYNAMIC: - Living antags count: 0 [2026-10-20 17:49:39.252] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:49:39.253] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:49:39.253] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:49:39.253] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:49:39.253] DYNAMIC: - Living antags count: 0 [2026-10-20 17:49:39.255] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:54:39.424] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:54:39.425] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:54:39.425] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:54:39.425] DYNAMIC: - Living antags count: 0 [2026-10-20 17:54:39.429] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:54:39.429] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:54:39.429] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:54:39.430] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:54:39.430] DYNAMIC: - Living antags count: 0 [2026-10-20 17:54:39.432] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 17:59:39.432] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 17:59:39.432] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:59:39.433] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:59:39.433] DYNAMIC: - Living antags count: 0 [2026-10-20 17:59:39.436] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 17:59:39.436] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 17:59:39.436] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 17:59:39.437] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 17:59:39.437] DYNAMIC: - Living antags count: 0 [2026-10-20 17:59:39.439] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:04:39.449] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:04:39.449] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:04:39.450] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:04:39.450] DYNAMIC: - Living antags count: 0 [2026-10-20 18:04:39.453] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:04:39.453] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:04:39.454] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:04:39.454] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:04:39.454] DYNAMIC: - Living antags count: 0 [2026-10-20 18:04:39.456] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:09:39.462] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:09:39.462] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:09:39.463] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:09:39.463] DYNAMIC: - Living antags count: 0 [2026-10-20 18:09:39.467] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:09:39.467] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:09:39.467] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:09:39.468] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:09:39.468] DYNAMIC: - Living antags count: 0 [2026-10-20 18:09:39.470] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:14:39.467] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:14:39.467] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:14:39.467] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:14:39.467] DYNAMIC: - Living antags count: 0 [2026-10-20 18:14:39.471] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:14:39.471] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:14:39.472] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:14:39.472] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:14:39.472] DYNAMIC: - Living antags count: 0 [2026-10-20 18:14:39.474] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:19:39.473] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:19:39.474] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:19:39.474] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:19:39.474] DYNAMIC: - Living antags count: 0 [2026-10-20 18:19:39.478] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:19:39.478] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:19:39.479] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:19:39.479] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:19:39.479] DYNAMIC: - Living antags count: 0 [2026-10-20 18:19:39.481] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:24:39.481] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:24:39.481] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:24:39.482] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:24:39.482] DYNAMIC: - Living antags count: 0 [2026-10-20 18:24:39.486] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:24:39.486] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:24:39.486] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:24:39.486] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:24:39.487] DYNAMIC: - Living antags count: 0 [2026-10-20 18:24:39.489] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:29:39.488] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:29:39.488] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:29:39.488] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:29:39.489] DYNAMIC: - Living antags count: 0 [2026-10-20 18:29:39.493] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:29:39.493] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:29:39.493] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:29:39.493] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:29:39.493] DYNAMIC: - Living antags count: 0 [2026-10-20 18:29:39.496] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:34:39.497] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:34:39.497] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:34:39.497] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:34:39.498] DYNAMIC: - Living antags count: 0 [2026-10-20 18:34:39.502] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:34:39.502] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:34:39.502] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:34:39.502] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:34:39.503] DYNAMIC: - Living antags count: 0 [2026-10-20 18:34:39.505] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:39:39.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:39:39.667] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:39:39.667] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:39:39.667] DYNAMIC: - Living antags count: 0 [2026-10-20 18:39:39.671] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:39:39.672] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:39:39.672] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:39:39.672] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:39:39.672] DYNAMIC: - Living antags count: 0 [2026-10-20 18:39:39.674] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:44:39.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:44:39.666] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:44:39.666] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:44:39.667] DYNAMIC: - Living antags count: 0 [2026-10-20 18:44:39.670] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:44:39.670] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:44:39.670] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:44:39.671] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:44:39.671] DYNAMIC: - Living antags count: 0 [2026-10-20 18:44:39.673] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:49:39.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:49:39.666] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:49:39.667] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:49:39.667] DYNAMIC: - Living antags count: 0 [2026-10-20 18:49:39.671] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:49:39.671] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:49:39.672] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:49:39.672] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:49:39.672] DYNAMIC: - Living antags count: 0 [2026-10-20 18:49:39.674] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:54:39.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:54:39.666] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:54:39.666] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:54:39.667] DYNAMIC: - Living antags count: 0 [2026-10-20 18:54:39.671] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:54:39.671] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:54:39.671] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:54:39.671] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:54:39.671] DYNAMIC: - Living antags count: 0 [2026-10-20 18:54:39.674] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 18:59:39.670] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 18:59:39.671] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:59:39.671] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:59:39.671] DYNAMIC: - Living antags count: 0 [2026-10-20 18:59:39.675] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 18:59:39.675] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 18:59:39.675] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 18:59:39.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 18:59:39.675] DYNAMIC: - Living antags count: 0 [2026-10-20 18:59:39.678] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:04:39.670] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:04:39.670] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:04:39.670] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:04:39.670] DYNAMIC: - Living antags count: 0 [2026-10-20 19:04:39.674] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:04:39.674] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:04:39.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:04:39.674] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:04:39.675] DYNAMIC: - Living antags count: 0 [2026-10-20 19:04:39.677] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:09:39.670] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:09:39.670] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:09:39.670] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:09:39.670] DYNAMIC: - Living antags count: 0 [2026-10-20 19:09:39.674] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:09:39.674] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:09:39.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:09:39.674] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:09:39.674] DYNAMIC: - Living antags count: 0 [2026-10-20 19:09:39.677] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:14:39.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:14:39.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:14:39.674] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:14:39.675] DYNAMIC: - Living antags count: 0 [2026-10-20 19:14:39.679] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:14:39.679] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:14:39.679] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:14:39.679] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:14:39.680] DYNAMIC: - Living antags count: 0 [2026-10-20 19:14:39.682] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:19:39.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:19:39.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:19:39.674] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:19:39.674] DYNAMIC: - Living antags count: 0 [2026-10-20 19:19:39.679] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:19:39.679] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:19:39.679] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:19:39.679] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:19:39.680] DYNAMIC: - Living antags count: 0 [2026-10-20 19:19:39.682] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:24:39.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:24:39.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:24:39.674] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:24:39.674] DYNAMIC: - Living antags count: 0 [2026-10-20 19:24:39.678] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:24:39.678] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:24:39.678] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:24:39.678] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:24:39.678] DYNAMIC: - Living antags count: 0 [2026-10-20 19:24:39.681] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:29:39.675] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:29:39.676] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:29:39.676] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:29:39.676] DYNAMIC: - Living antags count: 0 [2026-10-20 19:29:39.680] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:29:39.680] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:29:39.681] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:29:39.681] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:29:39.681] DYNAMIC: - Living antags count: 0 [2026-10-20 19:29:39.683] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:34:39.675] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:34:39.675] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:34:39.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:34:39.675] DYNAMIC: - Living antags count: 0 [2026-10-20 19:34:39.679] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:34:39.679] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:34:39.679] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:34:39.680] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:34:39.680] DYNAMIC: - Living antags count: 0 [2026-10-20 19:34:39.682] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:39:39.863] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:39:39.863] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:39:39.863] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:39:39.863] DYNAMIC: - Living antags count: 0 [2026-10-20 19:39:39.867] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:39:39.867] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:39:39.867] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:39:39.867] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:39:39.867] DYNAMIC: - Living antags count: 0 [2026-10-20 19:39:39.870] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:44:39.871] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:44:39.872] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:44:39.872] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:44:39.872] DYNAMIC: - Living antags count: 0 [2026-10-20 19:44:39.877] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:44:39.877] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:44:39.877] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:44:39.877] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:44:39.877] DYNAMIC: - Living antags count: 0 [2026-10-20 19:44:39.879] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 19:49:39.872] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 19:49:39.873] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:49:39.873] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:49:39.873] DYNAMIC: - Living antags count: 0 [2026-10-20 19:49:39.877] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 19:49:39.877] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 19:49:39.877] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 19:49:39.877] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 19:49:39.877] DYNAMIC: - Living antags count: 0 [2026-10-20 19:49:39.880] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 20:13:36.231] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 20:13:36.231] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:13:36.231] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:13:36.232] DYNAMIC: - Living antags count: 0 [2026-10-20 20:13:36.236] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 20:13:36.236] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 20:13:36.236] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:13:36.236] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:13:36.236] DYNAMIC: - Living antags count: 0 [2026-10-20 20:13:36.238] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 20:49:17.651] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 20:49:17.652] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:49:17.652] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:49:17.652] DYNAMIC: - Living antags count: 0 [2026-10-20 20:49:17.657] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 20:49:17.657] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 20:49:17.657] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:49:17.657] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:49:17.657] DYNAMIC: - Living antags count: 0 [2026-10-20 20:49:17.659] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 20:54:17.652] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 20:54:17.652] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:54:17.652] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:54:17.652] DYNAMIC: - Living antags count: 0 [2026-10-20 20:54:17.657] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 20:54:17.657] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 20:54:17.657] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 20:54:17.657] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 20:54:17.657] DYNAMIC: - Living antags count: 0 [2026-10-20 20:54:17.660] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 21:19:49.325] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 21:19:49.325] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 21:19:49.325] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:19:49.325] DYNAMIC: - Living antags count: 0 [2026-10-20 21:19:49.328] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 21:19:49.329] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 21:19:49.329] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 21:19:49.329] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:19:49.329] DYNAMIC: - Living antags count: 0 [2026-10-20 21:19:49.331] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 21:28:30.262] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 21:28:30.262] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 21:28:30.262] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:28:30.262] DYNAMIC: - Living antags count: 0 [2026-10-20 21:28:30.266] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 21:28:30.266] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 21:28:30.266] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 21:28:30.266] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:28:30.267] DYNAMIC: - Living antags count: 0 [2026-10-20 21:28:30.269] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 21:47:01.560] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 21:47:01.560] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 21:47:01.560] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:47:01.560] DYNAMIC: - Living antags count: 0 [2026-10-20 21:47:01.565] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 21:47:01.565] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 21:47:01.565] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 21:47:01.566] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 21:47:01.566] DYNAMIC: - Living antags count: 0 [2026-10-20 21:47:01.568] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:00:19.265] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:00:19.265] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:00:19.265] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:00:19.266] DYNAMIC: - Living antags count: 0 [2026-10-20 22:00:19.266] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-20 22:00:19.266] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:00:19.266] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:00:19.266] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:00:19.266] DYNAMIC: - Living antags count: 0 [2026-10-20 22:00:19.269] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:05:19.274] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:05:19.274] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:05:19.274] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:05:19.275] DYNAMIC: - Living antags count: 0 [2026-10-20 22:05:19.275] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-20 22:05:19.275] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:05:19.275] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:05:19.275] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:05:19.275] DYNAMIC: - Living antags count: 0 [2026-10-20 22:05:19.279] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:10:19.462] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:10:19.462] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:10:19.462] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:10:19.462] DYNAMIC: - Living antags count: 0 [2026-10-20 22:10:19.467] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:10:19.467] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:10:19.467] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:10:19.467] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:10:19.467] DYNAMIC: - Living antags count: 0 [2026-10-20 22:10:19.470] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:15:19.465] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:15:19.465] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:15:19.465] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:15:19.465] DYNAMIC: - Living antags count: 0 [2026-10-20 22:15:19.466] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-20 22:15:19.466] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:15:19.466] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:15:19.466] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:15:19.466] DYNAMIC: - Living antags count: 0 [2026-10-20 22:15:19.469] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:20:19.473] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:20:19.473] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:20:19.474] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:20:19.474] DYNAMIC: - Living antags count: 0 [2026-10-20 22:20:19.478] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:20:19.479] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:20:19.479] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:20:19.479] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:20:19.479] DYNAMIC: - Living antags count: 0 [2026-10-20 22:20:19.481] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:25:19.473] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-20 22:25:19.473] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:25:19.474] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:25:19.474] DYNAMIC: - Living antags count: 0 [2026-10-20 22:25:19.478] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:25:19.478] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-20 22:25:19.478] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:25:19.478] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:25:19.478] DYNAMIC: - Living antags count: 0 [2026-10-20 22:25:19.481] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:26:50.989] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-20 22:26:50.989] DYNAMIC: - Crew casualty percent: 25% [2026-10-20 22:26:50.989] DYNAMIC: - Failed latejoins: 0 [2026-10-20 22:26:50.989] DYNAMIC: - Living antags count: 0 [2026-10-20 22:26:50.989] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-20 22:30:19.545] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:30:19.546] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:30:19.546] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:30:19.546] DYNAMIC: - Living antags count: 0 [2026-10-20 22:30:19.549] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:30:19.549] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:30:19.549] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:30:19.549] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:30:19.550] DYNAMIC: - Living antags count: 0 [2026-10-20 22:30:19.551] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:35:19.547] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:35:19.548] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:35:19.548] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:35:19.548] DYNAMIC: - Living antags count: 0 [2026-10-20 22:35:19.552] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:35:19.552] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:35:19.552] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:35:19.553] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:35:19.553] DYNAMIC: - Living antags count: 0 [2026-10-20 22:35:19.555] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:40:19.549] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:40:19.549] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:40:19.550] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:40:19.550] DYNAMIC: - Living antags count: 0 [2026-10-20 22:40:19.554] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:40:19.554] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:40:19.554] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:40:19.554] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:40:19.555] DYNAMIC: - Living antags count: 0 [2026-10-20 22:40:19.557] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:45:19.556] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:45:19.556] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:45:19.556] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:45:19.556] DYNAMIC: - Living antags count: 0 [2026-10-20 22:45:19.561] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:45:19.561] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:45:19.561] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:45:19.561] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:45:19.561] DYNAMIC: - Living antags count: 0 [2026-10-20 22:45:19.563] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:50:19.559] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:50:19.559] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:50:19.559] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:50:19.559] DYNAMIC: - Living antags count: 0 [2026-10-20 22:50:19.563] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 22:50:19.563] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:50:19.564] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:50:19.564] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:50:19.564] DYNAMIC: - Living antags count: 0 [2026-10-20 22:50:19.566] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 22:55:19.570] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 22:55:19.571] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:55:19.571] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:55:19.571] DYNAMIC: - Living antags count: 0 [2026-10-20 22:55:19.571] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-20 22:55:19.571] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 22:55:19.571] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 22:55:19.571] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 22:55:19.572] DYNAMIC: - Living antags count: 0 [2026-10-20 22:55:19.575] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 23:00:19.572] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 23:00:19.572] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:00:19.572] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:00:19.572] DYNAMIC: - Living antags count: 0 [2026-10-20 23:00:19.576] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 23:00:19.576] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 23:00:19.577] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:00:19.577] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:00:19.577] DYNAMIC: - Living antags count: 0 [2026-10-20 23:00:19.579] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 23:14:13.120] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 23:14:13.121] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:14:13.121] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:14:13.121] DYNAMIC: - Living antags count: 0 [2026-10-20 23:14:13.126] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 23:14:13.126] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 23:14:13.126] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:14:13.126] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:14:13.126] DYNAMIC: - Living antags count: 0 [2026-10-20 23:14:13.128] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 23:19:13.177] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-20 23:19:13.177] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:19:13.177] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:19:13.178] DYNAMIC: - Living antags count: 0 [2026-10-20 23:19:13.182] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 23:19:13.183] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-20 23:19:13.183] DYNAMIC: - Crew casualty percent: 20% [2026-10-20 23:19:13.183] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 23:19:13.183] DYNAMIC: - Living antags count: 0 [2026-10-20 23:19:13.183] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.