[2026-10-20 11:32:14.801] Starting up round ID 264409. - ------------------------- [2026-10-20 11:38:16.088] DYNAMIC: Dynamic information for the round: [2026-10-20 11:38:16.088] DYNAMIC: - Selected tier: 1 [2026-10-20 11:38:16.088] DYNAMIC: - Roundstart population: 0 [2026-10-20 11:38:16.088] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-20 11:38:16.089] DYNAMIC: - Light midround ruleset count: 3 [2026-10-20 11:38:16.089] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-20 11:38:16.089] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-20 11:38:16.089] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-20 12:08:17.175] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:08:17.176] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:08:17.176] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:08:17.176] DYNAMIC: - Living antags count: 0 [2026-10-20 12:08:17.179] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:13:17.728] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:13:17.729] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:13:17.729] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:13:17.729] DYNAMIC: - Living antags count: 0 [2026-10-20 12:13:17.734] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:18:17.728] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:18:17.728] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:18:17.728] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:18:17.729] DYNAMIC: - Living antags count: 0 [2026-10-20 12:18:17.733] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:23:17.728] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:23:17.728] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:23:17.728] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:23:17.729] DYNAMIC: - Living antags count: 0 [2026-10-20 12:23:17.732] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:28:17.729] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:28:17.729] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:28:17.729] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:28:17.729] DYNAMIC: - Living antags count: 0 [2026-10-20 12:28:17.734] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:28:17.734] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:28:17.734] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:28:17.734] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:28:17.734] DYNAMIC: - Living antags count: 0 [2026-10-20 12:28:17.737] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:33:17.728] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:33:17.729] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:33:17.729] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:33:17.729] DYNAMIC: - Living antags count: 0 [2026-10-20 12:33:17.732] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:33:17.732] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:33:17.732] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:33:17.732] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:33:17.732] DYNAMIC: - Living antags count: 0 [2026-10-20 12:33:17.734] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:38:17.749] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:38:17.750] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:38:17.750] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:38:17.750] DYNAMIC: - Living antags count: 0 [2026-10-20 12:38:17.928] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:38:17.928] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:38:17.928] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:38:17.928] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:38:17.928] DYNAMIC: - Living antags count: 0 [2026-10-20 12:38:17.931] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:43:17.933] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:43:17.934] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:43:17.934] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:43:17.934] DYNAMIC: - Living antags count: 0 [2026-10-20 12:43:17.938] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:43:17.938] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:43:17.938] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:43:17.939] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:43:17.939] DYNAMIC: - Living antags count: 0 [2026-10-20 12:43:17.941] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:48:17.988] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:48:17.988] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:48:17.988] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:48:17.989] DYNAMIC: - Living antags count: 0 [2026-10-20 12:48:17.992] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:48:17.993] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:48:17.993] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:48:17.993] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:48:17.993] DYNAMIC: - Living antags count: 0 [2026-10-20 12:48:17.995] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:53:18.038] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:53:18.038] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:53:18.038] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:53:18.038] DYNAMIC: - Living antags count: 0 [2026-10-20 12:53:18.043] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:53:18.043] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:53:18.043] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:53:18.043] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:53:18.043] DYNAMIC: - Living antags count: 0 [2026-10-20 12:53:18.045] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 12:58:18.089] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 12:58:18.089] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:58:18.089] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:58:18.089] DYNAMIC: - Living antags count: 0 [2026-10-20 12:58:18.094] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 12:58:18.094] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 12:58:18.094] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 12:58:18.094] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 12:58:18.094] DYNAMIC: - Living antags count: 0 [2026-10-20 12:58:18.097] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:03:18.138] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:03:18.138] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:03:18.138] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:03:18.138] DYNAMIC: - Living antags count: 0 [2026-10-20 13:03:18.142] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:03:18.142] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:03:18.143] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:03:18.143] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:03:18.143] DYNAMIC: - Living antags count: 0 [2026-10-20 13:03:18.145] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:08:18.188] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:08:18.188] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:08:18.189] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:08:18.189] DYNAMIC: - Living antags count: 0 [2026-10-20 13:08:18.193] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:08:18.193] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:08:18.193] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:08:18.193] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:08:18.193] DYNAMIC: - Living antags count: 0 [2026-10-20 13:08:18.196] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:13:18.237] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:13:18.238] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:13:18.238] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:13:18.238] DYNAMIC: - Living antags count: 0 [2026-10-20 13:13:18.242] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:13:18.242] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:13:18.242] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:13:18.242] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:13:18.243] DYNAMIC: - Living antags count: 0 [2026-10-20 13:13:18.245] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:18:18.288] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:18:18.288] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:18:18.288] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:18:18.289] DYNAMIC: - Living antags count: 0 [2026-10-20 13:18:18.293] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:18:18.294] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:18:18.294] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:18:18.294] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:18:18.294] DYNAMIC: - Living antags count: 0 [2026-10-20 13:18:18.296] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:23:18.347] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:23:18.347] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:23:18.347] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:23:18.347] DYNAMIC: - Living antags count: 0 [2026-10-20 13:23:18.350] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:23:18.351] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:23:18.351] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:23:18.351] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:23:18.351] DYNAMIC: - Living antags count: 0 [2026-10-20 13:23:18.353] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:28:18.388] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:28:18.388] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:28:18.388] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:28:18.388] DYNAMIC: - Living antags count: 0 [2026-10-20 13:28:18.391] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:28:18.391] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:28:18.392] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:28:18.392] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:28:18.392] DYNAMIC: - Living antags count: 0 [2026-10-20 13:28:18.393] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:33:18.578] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:33:18.578] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:33:18.578] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:33:18.578] DYNAMIC: - Living antags count: 0 [2026-10-20 13:33:18.582] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:33:18.582] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:33:18.582] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:33:18.582] DYNAMIC: - Non-admin ghost count: 0 [2026-10-20 13:33:18.582] DYNAMIC: - Living antags count: 0 [2026-10-20 13:33:18.584] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-20 13:38:18.631] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-20 13:38:18.631] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:38:18.631] DYNAMIC: - Non-admin ghost count: 1 [2026-10-20 13:38:18.631] DYNAMIC: - Living antags count: 0 [2026-10-20 13:38:18.635] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-20 13:38:18.635] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-20 13:38:18.635] DYNAMIC: - Crew casualty percent: 0% [2026-10-20 13:38:18.635] DYNAMIC: - Non-admin ghost count: 1 [2026-10-20 13:38:18.635] DYNAMIC: - Living antags count: 0 [2026-10-20 13:38:18.637] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!