[2026-10-15 21:26:05.031] Starting up round ID 264343. - ------------------------- [2026-10-15 21:32:05.223] DYNAMIC: Dynamic information for the round: [2026-10-15 21:32:05.224] DYNAMIC: - Selected tier: 1 [2026-10-15 21:32:05.224] DYNAMIC: - Roundstart population: 1 [2026-10-15 21:32:05.224] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-15 21:32:05.224] DYNAMIC: - Light midround ruleset count: 3 [2026-10-15 21:32:05.224] DYNAMIC: - Heavy midround ruleset count: 0 [2026-10-15 21:32:05.224] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-15 21:32:05.225] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-15 22:02:05.733] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:02:05.733] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:02:05.734] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:02:05.734] DYNAMIC: - Living antags count: 0 [2026-10-15 22:02:05.738] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:07:05.954] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:07:05.954] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:07:05.954] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:07:05.954] DYNAMIC: - Living antags count: 0 [2026-10-15 22:07:05.959] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:12:06.002] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:12:06.002] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:12:06.002] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:12:06.003] DYNAMIC: - Living antags count: 0 [2026-10-15 22:12:06.007] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:17:06.002] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:17:06.002] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:17:06.002] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:17:06.003] DYNAMIC: - Living antags count: 0 [2026-10-15 22:17:06.007] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:22:06.160] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:22:06.161] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:22:06.161] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:22:06.161] DYNAMIC: - Living antags count: 0 [2026-10-15 22:22:06.165] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:27:06.164] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:27:06.164] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:27:06.164] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:27:06.165] DYNAMIC: - Living antags count: 0 [2026-10-15 22:27:06.169] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:32:06.216] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:32:06.216] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:32:06.216] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:32:06.216] DYNAMIC: - Living antags count: 0 [2026-10-15 22:32:06.221] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:37:06.389] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:37:06.389] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:37:06.390] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:37:06.390] DYNAMIC: - Living antags count: 0 [2026-10-15 22:37:06.394] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:42:06.670] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:42:06.670] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:42:06.670] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:42:06.670] DYNAMIC: - Living antags count: 0 [2026-10-15 22:42:06.675] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:47:07.342] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:47:07.342] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:47:07.342] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:47:07.343] DYNAMIC: - Living antags count: 0 [2026-10-15 22:47:07.347] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:52:07.669] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:52:07.669] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:52:07.669] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:52:07.669] DYNAMIC: - Living antags count: 0 [2026-10-15 22:52:07.675] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 22:57:13.092] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 22:57:13.092] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 22:57:13.092] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 22:57:13.092] DYNAMIC: - Living antags count: 0 [2026-10-15 22:57:13.097] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:02:14.447] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:02:14.447] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:02:14.447] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:02:14.447] DYNAMIC: - Living antags count: 0 [2026-10-15 23:02:14.452] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:07:14.993] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:07:14.993] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:07:14.994] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:07:14.994] DYNAMIC: - Living antags count: 0 [2026-10-15 23:07:14.998] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:12:15.567] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:12:15.567] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:12:15.567] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:12:15.567] DYNAMIC: - Living antags count: 0 [2026-10-15 23:12:15.571] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:17:15.792] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:17:15.792] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:17:15.793] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:17:15.793] DYNAMIC: - Living antags count: 0 [2026-10-15 23:17:15.797] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:22:16.125] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:22:16.125] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:22:16.126] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:22:16.126] DYNAMIC: - Living antags count: 0 [2026-10-15 23:22:16.130] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:27:17.057] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:27:17.057] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:27:17.058] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:27:17.058] DYNAMIC: - Living antags count: 0 [2026-10-15 23:27:17.062] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:32:18.866] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:32:18.866] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:32:18.866] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:32:18.867] DYNAMIC: - Living antags count: 0 [2026-10-15 23:32:18.871] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:37:20.017] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:37:20.017] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:37:20.017] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 23:37:20.017] DYNAMIC: - Living antags count: 0 [2026-10-15 23:37:20.022] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 23:48:06.671] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 23:48:06.671] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 23:48:06.671] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 23:48:06.672] DYNAMIC: - Living antags count: 0 [2026-10-15 23:48:06.676] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:08:29.503] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:08:29.503] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:08:29.504] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 00:08:29.504] DYNAMIC: - Living antags count: 0 [2026-10-16 00:08:29.507] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:13:32.474] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:13:32.474] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:13:32.474] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 00:13:32.474] DYNAMIC: - Living antags count: 0 [2026-10-16 00:13:32.478] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:18:34.891] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:18:34.892] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:18:34.892] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 00:18:34.892] DYNAMIC: - Living antags count: 0 [2026-10-16 00:18:34.896] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:23:37.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:23:37.667] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:23:37.667] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 00:23:37.667] DYNAMIC: - Living antags count: 0 [2026-10-16 00:23:37.671] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:34:26.234] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:34:26.234] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:34:26.235] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 00:34:26.235] DYNAMIC: - Living antags count: 0 [2026-10-16 00:34:26.239] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 00:41:53.863] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 00:41:53.863] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 00:41:53.864] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 00:41:53.864] DYNAMIC: - Living antags count: 0 [2026-10-16 00:41:53.868] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 01:17:56.638] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 01:17:56.639] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 01:17:56.639] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 01:17:56.639] DYNAMIC: - Living antags count: 0 [2026-10-16 01:17:56.644] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 01:51:32.039] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 01:51:32.039] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 01:51:32.040] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 01:51:32.040] DYNAMIC: - Living antags count: 0 [2026-10-16 01:51:32.044] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:02:52.645] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:02:52.645] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:02:52.646] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 02:02:52.646] DYNAMIC: - Living antags count: 0 [2026-10-16 02:02:52.650] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:07:52.843] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:07:52.843] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:07:52.843] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:07:52.844] DYNAMIC: - Living antags count: 0 [2026-10-16 02:07:52.849] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:13:22.803] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:13:22.804] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:13:22.804] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:13:22.804] DYNAMIC: - Living antags count: 0 [2026-10-16 02:13:22.809] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:26:44.279] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:26:44.279] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:26:44.279] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:26:44.279] DYNAMIC: - Living antags count: 0 [2026-10-16 02:26:44.284] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:33:39.503] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:33:39.503] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:33:39.504] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:33:39.504] DYNAMIC: - Living antags count: 0 [2026-10-16 02:33:39.508] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:39:50.838] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:39:50.839] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:39:50.839] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:39:50.839] DYNAMIC: - Living antags count: 0 [2026-10-16 02:39:50.843] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 02:51:33.433] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 02:51:33.433] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 02:51:33.433] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 02:51:33.433] DYNAMIC: - Living antags count: 0 [2026-10-16 02:51:33.438] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 03:01:43.610] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 03:01:43.610] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 03:01:43.610] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 03:01:43.610] DYNAMIC: - Living antags count: 0 [2026-10-16 03:01:43.616] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 03:19:18.173] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 03:19:18.173] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 03:19:18.173] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 03:19:18.174] DYNAMIC: - Living antags count: 0 [2026-10-16 03:19:18.179] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 04:10:20.983] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 04:10:20.983] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 04:10:20.983] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 04:10:20.983] DYNAMIC: - Living antags count: 0 [2026-10-16 04:10:20.988] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 04:33:56.608] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 04:33:56.609] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 04:33:56.609] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 04:33:56.609] DYNAMIC: - Living antags count: 0 [2026-10-16 04:33:56.613] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 05:28:46.510] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 05:28:46.510] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 05:28:46.510] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 05:28:46.510] DYNAMIC: - Living antags count: 0 [2026-10-16 05:28:46.514] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 06:14:06.604] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 06:14:06.604] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 06:14:06.604] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 06:14:06.604] DYNAMIC: - Living antags count: 0 [2026-10-16 06:14:06.609] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 06:37:40.064] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 06:37:40.064] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 06:37:40.064] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 06:37:40.065] DYNAMIC: - Living antags count: 0 [2026-10-16 06:37:40.065] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 06:59:33.319] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 06:59:33.319] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 06:59:33.319] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 06:59:33.320] DYNAMIC: - Living antags count: 0 [2026-10-16 06:59:33.320] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 07:56:56.509] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 07:56:56.510] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 07:56:56.510] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 07:56:56.510] DYNAMIC: - Living antags count: 0 [2026-10-16 07:56:56.510] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 08:52:09.302] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 08:52:09.302] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 08:52:09.302] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 08:52:09.302] DYNAMIC: - Living antags count: 0 [2026-10-16 08:52:09.302] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 09:34:06.540] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 09:34:06.540] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 09:34:06.540] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 09:34:06.540] DYNAMIC: - Living antags count: 0 [2026-10-16 09:34:06.541] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 09:45:46.782] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 09:45:46.783] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 09:45:46.783] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 09:45:46.783] DYNAMIC: - Living antags count: 0 [2026-10-16 09:45:46.783] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 10:39:04.403] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 10:39:04.403] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 10:39:04.404] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 10:39:04.404] DYNAMIC: - Living antags count: 0 [2026-10-16 10:39:04.404] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 11:25:16.460] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 11:25:16.461] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 11:25:16.461] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:25:16.461] DYNAMIC: - Living antags count: 0 [2026-10-16 11:25:16.461] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 11:43:11.209] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 11:43:11.210] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 11:43:11.210] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:43:11.210] DYNAMIC: - Living antags count: 0 [2026-10-16 11:43:11.210] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 12:08:40.723] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 12:08:40.723] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 12:08:40.723] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:08:40.723] DYNAMIC: - Living antags count: 0 [2026-10-16 12:08:40.723] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 12:49:23.340] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 12:49:23.340] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 12:49:23.341] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:49:23.341] DYNAMIC: - Living antags count: 0 [2026-10-16 12:49:23.341] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 12:54:23.618] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 12:54:23.618] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 12:54:23.619] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:54:23.619] DYNAMIC: - Living antags count: 0 [2026-10-16 12:54:23.619] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:33:49.302] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 13:33:49.302] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 13:33:49.302] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 13:33:49.302] DYNAMIC: - Living antags count: 0 [2026-10-16 13:33:49.303] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 14:13:42.937] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 14:13:42.937] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 14:13:42.938] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 14:13:42.938] DYNAMIC: - Living antags count: 0 [2026-10-16 14:13:42.938] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 14:59:26.513] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 14:59:26.513] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 14:59:26.514] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 14:59:26.514] DYNAMIC: - Living antags count: 0 [2026-10-16 14:59:26.514] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 15:51:06.508] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 15:51:06.508] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 15:51:06.508] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 15:51:06.508] DYNAMIC: - Living antags count: 0 [2026-10-16 15:51:06.509] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 16:47:56.558] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-16 16:47:56.558] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 16:47:56.558] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 16:47:56.558] DYNAMIC: - Living antags count: 0 [2026-10-16 16:47:56.558] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 16:52:22.206] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-16 16:52:22.206] DYNAMIC: - Crew casualty percent: 50% [2026-10-16 16:52:22.207] DYNAMIC: - Failed latejoins: 0 [2026-10-16 16:52:22.207] DYNAMIC: - Living antags count: 0 [2026-10-16 16:52:22.207] DYNAMIC: Latejoin: Ruleset chance failed. [2026-10-16 16:55:34.592] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 16:55:34.592] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 16:55:34.592] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 16:55:34.592] DYNAMIC: - Living antags count: 0 [2026-10-16 16:55:34.592] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 17:00:34.675] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:00:34.675] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:00:34.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 17:00:34.675] DYNAMIC: - Living antags count: 0 [2026-10-16 17:00:34.675] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 17:05:34.866] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:05:34.866] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:05:34.867] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 17:05:34.867] DYNAMIC: - Living antags count: 0 [2026-10-16 17:05:34.867] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 17:10:35.090] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:10:35.091] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:10:35.091] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 17:10:35.091] DYNAMIC: - Living antags count: 0 [2026-10-16 17:10:35.091] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 17:15:35.402] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:15:35.402] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:15:35.403] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 17:15:35.403] DYNAMIC: - Living antags count: 0 [2026-10-16 17:15:35.403] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 17:20:35.670] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:20:35.670] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:20:35.671] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 17:20:35.671] DYNAMIC: - Living antags count: 0 [2026-10-16 17:20:35.675] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 17:25:36.256] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:25:36.257] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:25:36.257] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 17:25:36.257] DYNAMIC: - Living antags count: 0 [2026-10-16 17:25:36.261] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 17:30:36.677] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 17:30:36.677] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 17:30:36.678] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 17:30:36.678] DYNAMIC: - Living antags count: 0 [2026-10-16 17:30:36.683] DYNAMIC: Midround (light_midround): No rulesets to pick from!