[2026-10-15 18:01:02.243] Starting up round ID 264339. - ------------------------- [2026-10-15 18:06:56.985] DYNAMIC: Dynamic information for the round: [2026-10-15 18:06:56.985] DYNAMIC: - Selected tier: 1 [2026-10-15 18:06:56.985] DYNAMIC: - Roundstart population: 0 [2026-10-15 18:06:56.985] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-15 18:06:56.986] DYNAMIC: - Light midround ruleset count: 3 [2026-10-15 18:06:56.986] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-15 18:06:56.986] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-15 18:06:56.986] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-15 18:36:56.693] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 18:36:56.694] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 18:36:56.694] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 18:36:56.694] DYNAMIC: - Living antags count: 0 [2026-10-15 18:36:56.699] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 18:41:56.853] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 18:41:56.853] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 18:41:56.854] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 18:41:56.854] DYNAMIC: - Living antags count: 0 [2026-10-15 18:41:56.858] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 18:46:56.851] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 18:46:56.851] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 18:46:56.851] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 18:46:56.852] DYNAMIC: - Living antags count: 0 [2026-10-15 18:46:56.855] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 18:51:56.851] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 18:51:56.851] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 18:51:56.851] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 18:51:56.852] DYNAMIC: - Living antags count: 0 [2026-10-15 18:51:56.856] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 18:56:56.855] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 18:56:56.856] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 18:56:56.856] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 18:56:56.856] DYNAMIC: - Living antags count: 0 [2026-10-15 18:56:56.860] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:01:56.863] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:01:56.863] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:01:56.863] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:01:56.863] DYNAMIC: - Living antags count: 0 [2026-10-15 19:01:56.867] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:01:56.868] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:01:56.868] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:01:56.868] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:01:56.868] DYNAMIC: - Living antags count: 0 [2026-10-15 19:01:56.870] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:06:57.036] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:06:57.037] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:06:57.037] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:06:57.037] DYNAMIC: - Living antags count: 0 [2026-10-15 19:06:57.041] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:06:57.041] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:06:57.041] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:06:57.041] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:06:57.042] DYNAMIC: - Living antags count: 0 [2026-10-15 19:06:57.044] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:11:57.037] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:11:57.037] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:11:57.037] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:11:57.037] DYNAMIC: - Living antags count: 0 [2026-10-15 19:11:57.041] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:11:57.041] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:11:57.041] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:11:57.042] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:11:57.042] DYNAMIC: - Living antags count: 0 [2026-10-15 19:11:57.044] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:16:57.037] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:16:57.037] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:16:57.037] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:16:57.037] DYNAMIC: - Living antags count: 0 [2026-10-15 19:16:57.041] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:16:57.042] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:16:57.042] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:16:57.042] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:16:57.042] DYNAMIC: - Living antags count: 0 [2026-10-15 19:16:57.044] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:21:57.043] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:21:57.043] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:21:57.043] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:21:57.043] DYNAMIC: - Living antags count: 0 [2026-10-15 19:21:57.048] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:21:57.048] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:21:57.048] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:21:57.049] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:21:57.049] DYNAMIC: - Living antags count: 0 [2026-10-15 19:21:57.051] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:26:57.741] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:26:57.742] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:26:57.742] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:26:57.742] DYNAMIC: - Living antags count: 0 [2026-10-15 19:26:57.746] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:26:57.746] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:26:57.746] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:26:57.746] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:26:57.747] DYNAMIC: - Living antags count: 0 [2026-10-15 19:26:57.749] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:31:57.996] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:31:57.996] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:31:57.997] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:31:57.997] DYNAMIC: - Living antags count: 0 [2026-10-15 19:31:58.001] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:31:58.002] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:31:58.002] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:31:58.002] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:31:58.002] DYNAMIC: - Living antags count: 0 [2026-10-15 19:31:58.004] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:36:57.996] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:36:57.996] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:36:57.996] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:36:57.996] DYNAMIC: - Living antags count: 0 [2026-10-15 19:36:58.001] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:36:58.001] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:36:58.002] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:36:58.002] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:36:58.002] DYNAMIC: - Living antags count: 0 [2026-10-15 19:36:58.004] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:41:57.997] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:41:57.997] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:41:57.997] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:41:57.997] DYNAMIC: - Living antags count: 0 [2026-10-15 19:41:58.001] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:41:58.001] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:41:58.002] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:41:58.002] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:41:58.002] DYNAMIC: - Living antags count: 0 [2026-10-15 19:41:58.004] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:46:58.606] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:46:58.607] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:46:58.607] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:46:58.607] DYNAMIC: - Living antags count: 0 [2026-10-15 19:46:58.611] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:46:58.612] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:46:58.612] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:46:58.612] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:46:58.612] DYNAMIC: - Living antags count: 0 [2026-10-15 19:46:58.614] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:51:58.648] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:51:58.648] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:51:58.649] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:51:58.649] DYNAMIC: - Living antags count: 0 [2026-10-15 19:51:58.653] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:51:58.653] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:51:58.653] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:51:58.653] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:51:58.653] DYNAMIC: - Living antags count: 0 [2026-10-15 19:51:58.655] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 19:55:37.855] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 19:55:37.855] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:55:37.855] DYNAMIC: - Failed latejoins: 0 [2026-10-15 19:55:37.855] DYNAMIC: - Living antags count: 0 [2026-10-15 19:55:37.856] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 19:56:58.759] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 19:56:58.759] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:56:58.759] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:56:58.759] DYNAMIC: - Living antags count: 0 [2026-10-15 19:56:58.763] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 19:56:58.764] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 19:56:58.764] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 19:56:58.764] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 19:56:58.764] DYNAMIC: - Living antags count: 0 [2026-10-15 19:56:58.766] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:01:58.759] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 20:01:58.759] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 20:01:58.759] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:01:58.759] DYNAMIC: - Living antags count: 0 [2026-10-15 20:01:58.763] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:01:58.763] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 20:01:58.763] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 20:01:58.764] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:01:58.764] DYNAMIC: - Living antags count: 0 [2026-10-15 20:01:58.766] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:06:59.066] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:06:59.066] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:06:59.067] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:06:59.067] DYNAMIC: - Living antags count: 0 [2026-10-15 20:06:59.071] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:06:59.071] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:06:59.071] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:06:59.071] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:06:59.071] DYNAMIC: - Living antags count: 0 [2026-10-15 20:06:59.074] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:11:59.066] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:11:59.067] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:11:59.067] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:11:59.067] DYNAMIC: - Living antags count: 0 [2026-10-15 20:11:59.072] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:11:59.072] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:11:59.072] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:11:59.072] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:11:59.072] DYNAMIC: - Living antags count: 0 [2026-10-15 20:11:59.074] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:16:59.071] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:16:59.072] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:16:59.072] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:16:59.072] DYNAMIC: - Living antags count: 0 [2026-10-15 20:16:59.077] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:16:59.077] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:16:59.077] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:16:59.077] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:16:59.077] DYNAMIC: - Living antags count: 0 [2026-10-15 20:16:59.079] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:21:59.071] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:21:59.072] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:21:59.072] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:21:59.072] DYNAMIC: - Living antags count: 0 [2026-10-15 20:21:59.076] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:21:59.077] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:21:59.077] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:21:59.077] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:21:59.077] DYNAMIC: - Living antags count: 0 [2026-10-15 20:21:59.077] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 20:26:59.075] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:26:59.075] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:26:59.075] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:26:59.075] DYNAMIC: - Living antags count: 0 [2026-10-15 20:26:59.079] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:26:59.080] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:26:59.080] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:26:59.080] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:26:59.080] DYNAMIC: - Living antags count: 0 [2026-10-15 20:26:59.082] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 20:31:59.082] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:31:59.082] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:31:59.083] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:31:59.083] DYNAMIC: - Living antags count: 0 [2026-10-15 20:31:59.087] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:31:59.087] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:31:59.087] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:31:59.087] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:31:59.087] DYNAMIC: - Living antags count: 0 [2026-10-15 20:31:59.087] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 20:36:59.085] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-15 20:36:59.085] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:36:59.085] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:36:59.085] DYNAMIC: - Living antags count: 0 [2026-10-15 20:36:59.090] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 20:36:59.090] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-15 20:36:59.091] DYNAMIC: - Crew casualty percent: 33% [2026-10-15 20:36:59.091] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 20:36:59.091] DYNAMIC: - Living antags count: 0 [2026-10-15 20:36:59.091] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.