[2026-10-15 09:23:11.014] Starting up round ID 264336. - ------------------------- [2026-10-15 10:10:59.325] DYNAMIC: Dynamic information for the round: [2026-10-15 10:10:59.325] DYNAMIC: - Selected tier: 1 [2026-10-15 10:10:59.325] DYNAMIC: - Roundstart population: 0 [2026-10-15 10:10:59.325] DYNAMIC: - Roundstart ruleset count: 2 [2026-10-15 10:10:59.325] DYNAMIC: - Light midround ruleset count: 3 [2026-10-15 10:10:59.325] DYNAMIC: - Heavy midround ruleset count: 0 [2026-10-15 10:10:59.325] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-15 10:10:59.326] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-15 13:53:26.608] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:53:26.608] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:53:26.609] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:53:26.609] DYNAMIC: - Living antags count: 0 [2026-10-15 13:53:26.614] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:36:25.560] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:36:25.560] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:36:25.560] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:36:25.560] DYNAMIC: - Living antags count: 0 [2026-10-15 14:36:25.564] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:01:16.777] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:01:16.777] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:01:16.777] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 15:01:16.777] DYNAMIC: - Living antags count: 0 [2026-10-15 15:01:16.782] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:06:16.913] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:06:16.913] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:06:16.913] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 15:06:16.913] DYNAMIC: - Living antags count: 0 [2026-10-15 15:06:16.917] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:37:51.509] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:37:51.509] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:37:51.509] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 15:37:51.509] DYNAMIC: - Living antags count: 0 [2026-10-15 15:37:51.513] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:58:29.194] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:58:29.194] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:58:29.195] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 15:58:29.195] DYNAMIC: - Living antags count: 0 [2026-10-15 15:58:29.199] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 16:03:29.194] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 16:03:29.194] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 16:03:29.194] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 16:03:29.195] DYNAMIC: - Living antags count: 0 [2026-10-15 16:03:29.199] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 16:36:16.897] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 16:36:16.897] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 16:36:16.897] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 16:36:16.897] DYNAMIC: - Living antags count: 0 [2026-10-15 16:36:16.901] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 16:56:30.076] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 16:56:30.077] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 16:56:30.077] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 16:56:30.077] DYNAMIC: - Living antags count: 0 [2026-10-15 16:56:30.081] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:01:30.086] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:01:30.087] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:01:30.087] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:01:30.087] DYNAMIC: - Living antags count: 0 [2026-10-15 17:01:30.091] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:06:30.243] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:06:30.244] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:06:30.244] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:06:30.244] DYNAMIC: - Living antags count: 0 [2026-10-15 17:06:30.248] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:11:30.254] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:11:30.254] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:11:30.254] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:11:30.254] DYNAMIC: - Living antags count: 0 [2026-10-15 17:11:30.259] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:16:30.269] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:16:30.269] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:16:30.270] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:16:30.270] DYNAMIC: - Living antags count: 0 [2026-10-15 17:16:30.274] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:21:30.272] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:21:30.272] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:21:30.272] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:21:30.272] DYNAMIC: - Living antags count: 0 [2026-10-15 17:21:30.277] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:26:30.272] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:26:30.272] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:26:30.272] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:26:30.272] DYNAMIC: - Living antags count: 0 [2026-10-15 17:26:30.276] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:31:30.278] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:31:30.279] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:31:30.279] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:31:30.279] DYNAMIC: - Living antags count: 0 [2026-10-15 17:31:30.284] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:36:30.282] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:36:30.283] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:36:30.283] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:36:30.283] DYNAMIC: - Living antags count: 0 [2026-10-15 17:36:30.288] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 17:41:30.283] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 17:41:30.283] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 17:41:30.283] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 17:41:30.283] DYNAMIC: - Living antags count: 0 [2026-10-15 17:41:30.288] DYNAMIC: Midround (light_midround): No rulesets to pick from!