[2026-10-04 10:59:06.452] Starting up round ID 264204. - ------------------------- [2026-10-04 10:59:06.551] RUNTIME: World loaded at 10:59:04! [2026-10-04 10:59:06.551] RUNTIME: TGS Info: Activating API for version 5.11.0 [2026-10-04 10:59:06.551] RUNTIME: Running /tg/ revision: 2026-10-04T00:30:53+00:00 - origin/master: dfa5095416c78bd11c94f63485e16d98985e315f - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - HEAD: dcdd4a61448f9252d3c5c05d42e534cffc8ef112 - Running rust-g version 7.0.0 [2026-10-04 10:59:06.555] RUNTIME: map_config not found: _maps/map_jsons/eventmap.json [2026-10-04 10:59:06.555] RUNTIME: map_config not found: _maps/map_jsons/eventmap2.json [2026-10-04 10:59:06.556] RUNTIME: Database connection established. [2026-10-04 10:59:06.556] RUNTIME: Round ID: 264204 [2026-10-04 10:59:06.557] RUNTIME: Running /tg/ revision: 2026-10-04T00:30:53+00:00 - origin/master: dfa5095416c78bd11c94f63485e16d98985e315f - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - HEAD: dcdd4a61448f9252d3c5c05d42e534cffc8ef112 - Running rust-g version 7.0.0 [2026-10-04 10:59:10.110] RUNTIME: RETA: System initialized with duration=3000ds, cooldown=150ds, enabled=1 [2026-10-04 10:59:11.115] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2026-10-04 10:59:11.115] RUNTIME: Initialized Database subsystem within 0 seconds! [2026-10-04 10:59:11.126] RUNTIME: Initialized Verbs subsystem within 0 seconds! [2026-10-04 10:59:11.149] RUNTIME: Initialized Title Screen subsystem within 0.02 seconds! [2026-10-04 10:59:11.211] RUNTIME: Initialized Sounds subsystem within 0.06 seconds! [2026-10-04 10:59:11.219] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2026-10-04 10:59:11.219] RUNTIME: Initialized Input subsystem within 0 seconds! [2026-10-04 10:59:11.220] RUNTIME: Initialized Discord subsystem within 0 seconds! [2026-10-04 10:59:11.229] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2026-10-04 10:59:11.433] RUNTIME: Initialized Greyscale subsystem within 0.2 seconds! [2026-10-04 10:59:11.434] RUNTIME: Initialized Greyscale Previews subsystem within 0 seconds! [2026-10-04 10:59:12.936] RUNTIME: Initialized Early Assets subsystem within 1.5 seconds! [2026-10-04 10:59:12.938] RUNTIME: Initialized Admin Verbs subsystem within 0 seconds! [2026-10-04 10:59:12.938] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2026-10-04 10:59:12.939] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2026-10-04 10:59:12.944] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2026-10-04 10:59:12.944] RUNTIME: Initialized Bitrunning subsystem within 0 seconds! [2026-10-04 10:59:12.944] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2026-10-04 10:59:12.945] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2026-10-04 10:59:12.945] RUNTIME: Initialized Vote subsystem within 0 seconds! [2026-10-04 10:59:12.945] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2026-10-04 10:59:13.496] RUNTIME: Initialized Text To Speech subsystem within 0.55 seconds! [2026-10-04 10:59:13.497] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2026-10-04 10:59:13.512] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2026-10-04 10:59:13.512] RUNTIME: Initialized Sun subsystem within 0 seconds! [2026-10-04 10:59:13.513] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2026-10-04 10:59:14.539] RUNTIME: Initialized PRISM subsystem within 1.03 seconds! [2026-10-04 10:59:14.539] RUNTIME: Initialized Skills subsystem within 0 seconds! [2026-10-04 10:59:14.540] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2026-10-04 10:59:14.540] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2026-10-04 10:59:14.540] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2026-10-04 10:59:14.541] RUNTIME: Initialized Map Vote subsystem within 0 seconds! [2026-10-04 10:59:14.541] RUNTIME: Initialized Lua Scripting subsystem within 0 seconds! [2026-10-04 10:59:14.541] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2026-10-04 10:59:14.541] RUNTIME: Initialized Foam subsystem within 0 seconds! [2026-10-04 10:59:14.542] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2026-10-04 10:59:14.542] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2026-10-04 10:59:14.542] RUNTIME: Initialized Economy subsystem within 0 seconds! [2026-10-04 10:59:14.542] RUNTIME: Initialized Disease subsystem within 0 seconds! [2026-10-04 10:59:14.543] RUNTIME: Initialized Station subsystem within 0 seconds! [2026-10-04 10:59:14.568] RUNTIME: Initialized Research subsystem within 0.02 seconds! [2026-10-04 10:59:14.570] RUNTIME: Initialized Events subsystem within 0 seconds! [2026-10-04 10:59:14.575] RUNTIME: Initialized Jobs subsystem within 0 seconds! [2026-10-04 10:59:14.575] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2026-10-04 10:59:14.576] RUNTIME: Initialized Personalities subsystem within 0 seconds! [2026-10-04 10:59:14.597] RUNTIME: Initialized Instruments subsystem within 0.02 seconds! [2026-10-04 10:59:14.597] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2026-10-04 10:59:28.050] RUNTIME: Initialized Achievements subsystem within 13.45 seconds! [2026-10-04 10:59:28.054] RUNTIME: Initialized Ticker subsystem within 0 seconds! [2026-10-04 10:59:28.086] RUNTIME: Loading Kilo Station... [2026-10-04 10:59:29.268] RUNTIME: Loaded Station in 1.18125s! [2026-10-04 10:59:31.199] RUNTIME: Loaded Lavaland in 0.9625s! [2026-10-04 10:59:35.384] RUNTIME: Lava Ruins loader finished placing 31/42 ruins with 0 left to spend. [2026-10-04 10:59:35.433] RUNTIME: Space Ruins loader finished placing 30/85 ruins with 0 left to spend. [2026-10-04 10:59:36.146] RUNTIME: Cave Generator terrain generation finished in 0.709375s! [2026-10-04 10:59:36.178] RUNTIME: Cave Generator terrain generation finished in 0.028125s! [2026-10-04 10:59:38.053] RUNTIME: Cave Generator terrain population finished in 0.046875s! [2026-10-04 10:59:38.055] RUNTIME: Cave Generator terrain population finished in 0.003125s! [2026-10-04 10:59:38.606] RUNTIME: Initialized Mapping subsystem within 10.55 seconds! [2026-10-04 10:59:38.607] RUNTIME: Initialized Weather subsystem within 0 seconds! [2026-10-04 10:59:38.643] RUNTIME: Initialized Spatial Grid subsystem within 0.04 seconds! [2026-10-04 10:59:38.643] RUNTIME: Initialized Cameras subsystem within 0 seconds! [2026-10-04 11:00:13.041] RUNTIME: Initialized Atoms subsystem within 34.4 seconds! [2026-10-04 11:00:13.073] RUNTIME: Failed to load engraved messages on map Kilo Station [2026-10-04 11:00:13.074] RUNTIME: Loaded 5 prison tattoos [2026-10-04 11:00:13.080] RUNTIME: Initialized Persistence subsystem within 0.01 seconds! [2026-10-04 11:00:13.264] RUNTIME: Initialized Persistent Paintings subsystem within 0.18 seconds! [2026-10-04 11:00:14.619] RUNTIME: Initialized Assets subsystem within 1.35 seconds! [2026-10-04 11:00:14.644] RUNTIME: Initialized Wardrobe subsystem within 0.02 seconds! [2026-10-04 11:00:14.647] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2026-10-04 11:00:14.960] RUNTIME: Initialized Ore Generation subsystem within 0.31 seconds! [2026-10-04 11:00:15.077] RUNTIME: Initialized Minor Mapping subsystem within 0.12 seconds! [2026-10-04 11:00:15.078] RUNTIME: Initialized Market subsystem within 0 seconds! [2026-10-04 11:00:15.201] RUNTIME: Initialized Machines subsystem within 0.12 seconds! [2026-10-04 11:00:15.201] RUNTIME: Initialized Map Previews subsystem within 0 seconds! [2026-10-04 11:00:26.825] RUNTIME: Initialized Lighting subsystem within 11.62 seconds! [2026-10-04 11:00:38.582] RUNTIME: Initialized Library Loading subsystem within 11.76 seconds! [2026-10-04 11:00:42.568] RUNTIME: Initialized Icon Smoothing subsystem within 3.98 seconds! [2026-10-04 11:00:42.780] RUNTIME: Initialized Fishing subsystem within 0.21 seconds! [2026-10-04 11:00:47.355] RUNTIME: Initialized Atmospherics subsystem within 4.57 seconds! [2026-10-04 11:00:50.237] RUNTIME: Initialized Shuttle subsystem within 2.88 seconds! [2026-10-04 11:00:50.265] RUNTIME: Initialized Init Profiler subsystem within 0.03 seconds! [2026-10-04 11:00:50.993] RUNTIME: Initialized Ban Cache subsystem within 0.73 seconds! [2026-10-04 11:00:50.993] RUNTIME: Initializations complete within 99.8812 seconds! [2026-10-04 11:04:53.361] RUNTIME: Game start took 1.09687s [2026-10-04 11:13:55.156] RUNTIME: ## TESTING: GC: -- [0x21003a69] | /datum/pipeline was unable to be GC'd -- (ref count of 3) [2026-10-04 11:21:25.001] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,194 - usr: Flutto Candelabra (/mob/living/carbon/human) - src: the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - usr.loc: space (131,63,2) (/turf/open/space/basic) - src.loc: the plating (132,64,2) (/turf/open/floor/plating/airless) - call stack: - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): add member(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple)) - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): on construction(Flutto Candelabra (/mob/living/carbon/human), "#EEEEEE", 4) - the pipe fitting (/obj/item/pipe/binary/bendable): wrench act(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): do pipe build(the plating (132,63,2) (/turf/open/floor/plating/airless), Flutto Candelabra (/mob/living/carbon/human)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): interact with atom(the plating (132,63,2) (/turf/open/floor/plating/airless), Flutto Candelabra (/mob/living/carbon/human), /list (/list)) - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): base item interaction(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser), /list (/list)) - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): base item interaction(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser), /list (/list)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Flutto Candelabra (/mob/living/carbon/human), the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), /list (/list), /list (/list)) - Flutto Candelabra (/mob/living/carbon/human): ClickOn(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple), "icon-x=14;icon-y=13;left=1;but...") - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): Click(the plating (132,63,2) (/turf/open/floor/plating/airless), "map_screen.map", "icon-x=14;icon-y=13;left=1;but...") - [2026-10-04 11:28:11.565] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,194 - usr: Flutto Candelabra (/mob/living/carbon/human) - src: the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - usr.loc: space (131,52,2) (/turf/open/space/basic) - src.loc: space (130,51,2) (/turf/open/space/basic) - call stack: - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): add member(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple)) - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): on construction(Flutto Candelabra (/mob/living/carbon/human), "#EEEEEE", 3) - the pipe fitting (/obj/item/pipe/binary/bendable): wrench act(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): do pipe build(space (131,51,2) (/turf/open/space/basic), Flutto Candelabra (/mob/living/carbon/human)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): interact with atom(space (131,51,2) (/turf/open/space/basic), Flutto Candelabra (/mob/living/carbon/human), /list (/list)) - space (131,51,2) (/turf/open/space/basic): base item interaction(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser), /list (/list)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Flutto Candelabra (/mob/living/carbon/human), space (131,51,2) (/turf/open/space/basic), /list (/list), /list (/list)) - Flutto Candelabra (/mob/living/carbon/human): ClickOn(space (131,51,2) (/turf/open/space/basic), "icon-x=29;icon-y=19;left=1;but...") - space (131,51,2) (/turf/open/space/basic): Click(space (131,51,2) (/turf/open/space/basic), "map_screen.map", "icon-x=29;icon-y=19;left=1;but...") - space (131,51,2) (/turf/open/space/basic): Click(space (131,51,2) (/turf/open/space/basic), "map_screen.map", "icon-x=29;icon-y=19;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Flutto Candelabra (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2026-10-04 11:31:53.469] RUNTIME: runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: code/modules/atmospherics/machinery/datum_pipeline.dm,194 - usr: Flutto Candelabra (/mob/living/carbon/human) - src: the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple) - usr.loc: space (131,48,2) (/turf/open/space/basic) - src.loc: space (130,47,2) (/turf/open/space/basic) - call stack: - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): add member(the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple)) - the omni pipe (/obj/machinery/atmospherics/pipe/heat_exchanging/simple): on construction(Flutto Candelabra (/mob/living/carbon/human), "#EEEEEE", 4) - the pipe fitting (/obj/item/pipe/binary/bendable): wrench act(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): do pipe build(the lattice (/obj/structure/lattice), Flutto Candelabra (/mob/living/carbon/human)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): interact with atom(the lattice (/obj/structure/lattice), Flutto Candelabra (/mob/living/carbon/human), /list (/list)) - the lattice (/obj/structure/lattice): base item interaction(Flutto Candelabra (/mob/living/carbon/human), the rapid pipe dispenser (/obj/item/pipe_dispenser), /list (/list)) - the rapid pipe dispenser (/obj/item/pipe_dispenser): melee attack chain(Flutto Candelabra (/mob/living/carbon/human), the lattice (/obj/structure/lattice), /list (/list), /list (/list)) - Flutto Candelabra (/mob/living/carbon/human): ClickOn(the lattice (/obj/structure/lattice), "icon-x=24;icon-y=14;left=1;but...") - the lattice (/obj/structure/lattice): Click(space (131,47,2) (/turf/open/space/basic), "map_screen.map", "icon-x=24;icon-y=14;left=1;but...") - [2026-10-04 12:00:27.946] RUNTIME: ## TESTING: GC: -- [0x2103bf6c] | /datum/ductnet was unable to be GC'd -- (ref count of 6) [2026-10-04 12:06:18.200] RUNTIME: ## TESTING: GC: -- [0x2105e1e0] | /datum/ductnet was unable to be GC'd -- (ref count of 6) [2026-10-04 12:15:52.621] RUNTIME: ## TESTING: GC: -- [0x2105e3ec] | /datum/ductnet was unable to be GC'd -- (ref count of 6) [2026-10-04 12:24:32.062] RUNTIME: runtime error: Division by zero - proc name: simple transfer materials (/datum/design/proc/simple_transfer_materials) - source file: code/modules/research/designs/_design.dm,167 - usr: Alex Stamos (/mob/living/carbon/human) - src: Cable (x5) (/datum/design/cable_coil) - usr.loc: the floor (71,134,2) (/turf/open/floor/iron/showroomfloor) - call stack: - Cable (x5) (/datum/design/cable_coil): simple transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - Cable (x5) (/datum/design/cable_coil): transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - the autolathe (/obj/machinery/autolathe): do make item(Cable (x5) (/datum/design/cable_coil), 1, 16, 1, 7, /list (/list), the floor (72,133,2) (/turf/open/floor/iron/showroomfloor), null) - /datum/callback (/datum/callback): Invoke() - world: push usr(Alex Stamos (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 12:24:34.113] RUNTIME: runtime error: Division by zero - proc name: simple transfer materials (/datum/design/proc/simple_transfer_materials) - source file: code/modules/research/designs/_design.dm,167 - usr: Alex Stamos (/mob/living/carbon/human) - src: Cable (x5) (/datum/design/cable_coil) - usr.loc: the floor (71,134,2) (/turf/open/floor/iron/showroomfloor) - call stack: - Cable (x5) (/datum/design/cable_coil): simple transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - Cable (x5) (/datum/design/cable_coil): transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - the autolathe (/obj/machinery/autolathe): do make item(Cable (x5) (/datum/design/cable_coil), 1, 16, 1, 7, /list (/list), the floor (72,133,2) (/turf/open/floor/iron/showroomfloor), null) - /datum/callback (/datum/callback): Invoke() - world: push usr(Alex Stamos (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 12:29:49.315] RUNTIME: runtime error: Division by zero - proc name: simple transfer materials (/datum/design/proc/simple_transfer_materials) - source file: code/modules/research/designs/_design.dm,167 - usr: Alex Stamos (/mob/living/carbon/human) - src: Cable (x5) (/datum/design/cable_coil) - usr.loc: the floor (149,129,2) (/turf/open/floor/iron/dark) - call stack: - Cable (x5) (/datum/design/cable_coil): simple transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - Cable (x5) (/datum/design/cable_coil): transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - the department protolathe (Sci... (/obj/machinery/rnd/production/protolathe/department/science): do make item(Cable (x5) (/datum/design/cable_coil), 1, 16, 1, 5, the floor (150,129,2) (/turf/open/floor/iron/dark), /alist (/alist)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Alex Stamos (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 12:29:51.364] RUNTIME: runtime error: Division by zero - proc name: simple transfer materials (/datum/design/proc/simple_transfer_materials) - source file: code/modules/research/designs/_design.dm,167 - usr: Alex Stamos (/mob/living/carbon/human) - src: Cable (x5) (/datum/design/cable_coil) - usr.loc: the floor (149,129,2) (/turf/open/floor/iron/dark) - call stack: - Cable (x5) (/datum/design/cable_coil): simple transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - Cable (x5) (/datum/design/cable_coil): transfer materials(/list (/list), 1, the cable coil (/obj/item/stack/cable_coil/five)) - the department protolathe (Sci... (/obj/machinery/rnd/production/protolathe/department/science): do make item(Cable (x5) (/datum/design/cable_coil), 1, 16, 1, 5, the floor (150,129,2) (/turf/open/floor/iron/dark), /alist (/alist)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Alex Stamos (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 12:40:55.580] RUNTIME: ## TESTING: GC: -- [0x2105bcce] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 12:40:55.580] RUNTIME: ## TESTING: GC: -- [0x2105bd84] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 12:40:55.581] RUNTIME: ## TESTING: GC: -- [0x2105be31] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 12:40:55.581] RUNTIME: ## TESTING: GC: -- [0x2105df44] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 12:40:55.581] RUNTIME: ## TESTING: GC: -- [0x2105fbc5] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 12:41:13.915] RUNTIME: ## TESTING: GC: -- [0x210321bd] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-04 14:51:37.185] RUNTIME: runtime error: Found undeleted query, check the sql.log for the undeleted query and add a delete call to the query datum. - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("Found undeleted query, check t...", "code/controllers/subsystem/dbc...", 127) - Database (/datum/controller/subsystem/dbcore): fire(0) - Database (/datum/controller/subsystem/dbcore): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.051] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (86,33,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.052] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (82,33,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.088] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (87,31,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.089] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (81,31,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.090] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (86,28,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.090] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile window (/obj/structure/window/fulltile) - src.loc: the plating (82,28,13) (/turf/open/floor/plating) - call stack: - the full tile window (/obj/structure/window/fulltile): bitmask smooth() - the full tile window (/obj/structure/window/fulltile): smooth icon() - the full tile window (/obj/structure/window/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.091] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wooden wall (87,33,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,33,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,33,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.091] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wooden wall (85,33,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,33,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,33,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.092] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wooden wall (83,33,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (83,33,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (83,33,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.092] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wooden wall (81,33,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,33,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,33,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.093] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wooden wall (87,32,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,32,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,32,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.093] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wooden wall (81,32,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,32,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,32,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.094] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wooden wall (87,30,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,30,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,30,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.095] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wooden wall (81,30,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,30,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,30,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.095] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wooden wall (87,29,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,29,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,29,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.096] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wooden wall (81,29,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,29,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,29,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.096] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wooden wall (87,28,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (87,28,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (87,28,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.259] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wooden wall (85,28,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (85,28,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (85,28,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.260] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wooden wall (84,28,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (84,28,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (84,28,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.260] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wooden wall (83,28,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (83,28,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (83,28,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:53:53.261] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wooden wall (81,28,13) (/turf/closed/wall/mineral/wood) - call stack: - the wooden wall (81,28,13) (/turf/closed/wall/mineral/wood): bitmask smooth() - the wooden wall (81,28,13) (/turf/closed/wall/mineral/wood): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 14:57:39.130] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.132] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.133] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.133] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.135] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.136] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.136] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.137] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.138] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.139] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.140] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.141] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.143] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.144] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.145] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.146] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.147] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.148] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.149] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.150] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.151] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.152] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 14:57:39.153] RUNTIME: runtime error: a lighting object was assigned to a turf that already had a lighting object! - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Cassandra Castle (/mob/living/carbon/human) - src: null - usr.loc: the floor (160,116,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("a lighting object was assigned...", "code/modules/lighting/lighting...", 34) - (/atom/movable/lighting_object): Initialize(1) - Atoms (/datum/controller/subsystem/atoms): InitAtom( (/atom/movable/lighting_object), 1, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(/list (/list), null, "subsystem init 66") - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(/list (/list), null) - Base Map Module Template (/datum/map_template/map_module): initTemplateBounds(/list (/list)) - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - Base Map Module Template (/datum/map_template/map_module): load(the silver wall (35,25,13) (/turf/closed/wall/mineral/silver), 0, "_maps/safehouses/bathroom.dmm") - the safehouse (/obj/modular_map_root/safehouse): load map() - the safehouse (/obj/modular_map_root/safehouse): Initialize(1) - [2026-10-04 15:00:21.147] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (31,33,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.197] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (27,33,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.198] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (32,30,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.199] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (26,30,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.200] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (32,29,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.200] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (26,29,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.201] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (30,28,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.202] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (29,28,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.202] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (28,28,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.203] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (32,33,13) (/turf/closed/wall) - call stack: - the wall (32,33,13) (/turf/closed/wall): bitmask smooth() - the wall (32,33,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (30,33,13) (/turf/closed/wall) - call stack: - the wall (30,33,13) (/turf/closed/wall): bitmask smooth() - the wall (30,33,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.204] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (28,33,13) (/turf/closed/wall) - call stack: - the wall (28,33,13) (/turf/closed/wall): bitmask smooth() - the wall (28,33,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (26,33,13) (/turf/closed/wall) - call stack: - the wall (26,33,13) (/turf/closed/wall): bitmask smooth() - the wall (26,33,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.205] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wall (32,32,13) (/turf/closed/wall) - call stack: - the wall (32,32,13) (/turf/closed/wall): bitmask smooth() - the wall (32,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.206] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wall (26,32,13) (/turf/closed/wall) - call stack: - the wall (26,32,13) (/turf/closed/wall): bitmask smooth() - the wall (26,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.206] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wall (32,31,13) (/turf/closed/wall) - call stack: - the wall (32,31,13) (/turf/closed/wall): bitmask smooth() - the wall (32,31,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wall (26,31,13) (/turf/closed/wall) - call stack: - the wall (26,31,13) (/turf/closed/wall): bitmask smooth() - the wall (26,31,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.207] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (32,28,13) (/turf/closed/wall) - call stack: - the wall (32,28,13) (/turf/closed/wall): bitmask smooth() - the wall (32,28,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.208] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (31,28,13) (/turf/closed/wall) - call stack: - the wall (31,28,13) (/turf/closed/wall): bitmask smooth() - the wall (31,28,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.208] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (27,28,13) (/turf/closed/wall) - call stack: - the wall (27,28,13) (/turf/closed/wall): bitmask smooth() - the wall (27,28,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:21.209] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (26,28,13) (/turf/closed/wall) - call stack: - the wall (26,28,13) (/turf/closed/wall): bitmask smooth() - the wall (26,28,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:00:27.929] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (28,30,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): SendSignal("addtrait meson_vision", /list (/list)) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - ... - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equip to best slot(Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (27,29,13) (/turf/open/floor/iron/dark), -15, -19) - Yasuharuzas (/client): keyDown("R", 600, 604, 1338, 1057) - [2026-10-04 15:00:27.930] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (28,30,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): equip to slot(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 0) - Vortex9 (/mob/living/carbon/human): equip to slot if possible(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 1, 0, 0, 0) - ... - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (27,29,13) (/turf/open/floor/iron/dark), -15, -19) - Yasuharuzas (/client): keyDown("R", 600, 604, 1338, 1057) - [2026-10-04 15:00:29.800] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (28,31,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/eyes): refresh(Vortex9 (/mob/living/carbon/human), 0) - Vortex9 (/mob/living/carbon/human): update eyes(1) - Vortex9 (/mob/living/carbon/human): item coverage changed(4832, 0) - Vortex9 (/mob/living/carbon/human): item coverage changed(4832, 0) - Vortex9 (/mob/living/carbon/human): add item coverage(the explorer gas mask (/obj/item/clothing/mask/gas/explorer)) - Vortex9 (/mob/living/carbon/human): has equipped(the explorer gas mask (/obj/item/clothing/mask/gas/explorer), 32, 0) - ... - the explorer gas mask (/obj/item/clothing/mask/gas/explorer): equip to best slot(Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (28,32,13) (/turf/open/floor/iron/dark/smooth_edge), 2, 10) - Yasuharuzas (/client): keyDown("R", 639, 469, 1338, 1057) - [2026-10-04 15:00:35.983] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (28,30,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=17;icon-y=14;left=1;but...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=17;icon-y=14;left=1;but...") - [2026-10-04 15:02:48.829] RUNTIME: runtime error: Cannot read null.screen_groups - proc name: hide contents (/datum/storage/proc/hide_contents) - source file: code/datums/storage/storage.dm,1136 - usr: Cassandra Castle (/mob/living/carbon/human) - src: /datum/storage/backpack (/datum/storage/backpack) - usr.loc: the floor (155,113,2) (/turf/open/floor/iron) - call stack: - /datum/storage/backpack (/datum/storage/backpack): hide contents(Unknown (/mob/living/carbon/human)) - /datum/storage/backpack (/datum/storage/backpack): Destroy(0) - qdel(/datum/storage/backpack (/datum/storage/backpack), 0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - the explorer bag (/obj/item/storage/backpack/explorer): Destroy(0) - qdel(the explorer bag (/obj/item/storage/backpack/explorer), 0) - Unknown (/mob/living/carbon/human): Destroy(0) - Unknown (/mob/living/carbon/human): Destroy(0) - ... - qdel(Unknown (/mob/living/carbon/human), 0) - the netpod (/obj/machinery/netpod): on domain scrubbed(the quantum server (/obj/machinery/quantum_server)) - the quantum server (/obj/machinery/quantum_server): SendSignal("bitrunner_domain_scrubbed", /list (/list)) - the quantum server (/obj/machinery/quantum_server): scrub vdom() - /datum/callback (/datum/callback): Invoke() - world: push usr(Cassandra Castle (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:47.984] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (74,37,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(0) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.015] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (70,37,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.016] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (75,34,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.016] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (69,34,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.017] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (75,33,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.018] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (69,33,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.087] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (73,32,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.088] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (72,32,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.089] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile) - src.loc: the plating (71,32,13) (/turf/open/floor/plating) - call stack: - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): bitmask smooth() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - the full tile reinforced windo... (/obj/structure/window/reinforced/fulltile): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.089] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (75,37,13) (/turf/closed/wall) - call stack: - the wall (75,37,13) (/turf/closed/wall): bitmask smooth() - the wall (75,37,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.090] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (73,37,13) (/turf/closed/wall) - call stack: - the wall (73,37,13) (/turf/closed/wall): bitmask smooth() - the wall (73,37,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.091] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (71,37,13) (/turf/closed/wall) - call stack: - the wall (71,37,13) (/turf/closed/wall): bitmask smooth() - the wall (71,37,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.091] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,251 - usr: null - src: the wall (69,37,13) (/turf/closed/wall) - call stack: - the wall (69,37,13) (/turf/closed/wall): bitmask smooth() - the wall (69,37,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.092] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wall (75,36,13) (/turf/closed/wall) - call stack: - the wall (75,36,13) (/turf/closed/wall): bitmask smooth() - the wall (75,36,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.092] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wall (69,36,13) (/turf/closed/wall) - call stack: - the wall (69,36,13) (/turf/closed/wall): bitmask smooth() - the wall (69,36,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.186] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,253 - usr: null - src: the wall (75,35,13) (/turf/closed/wall) - call stack: - the wall (75,35,13) (/turf/closed/wall): bitmask smooth() - the wall (75,35,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.186] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,254 - usr: null - src: the wall (69,35,13) (/turf/closed/wall) - call stack: - the wall (69,35,13) (/turf/closed/wall): bitmask smooth() - the wall (69,35,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.187] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (75,32,13) (/turf/closed/wall) - call stack: - the wall (75,32,13) (/turf/closed/wall): bitmask smooth() - the wall (75,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.188] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (74,32,13) (/turf/closed/wall) - call stack: - the wall (74,32,13) (/turf/closed/wall): bitmask smooth() - the wall (74,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.188] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (70,32,13) (/turf/closed/wall) - call stack: - the wall (70,32,13) (/turf/closed/wall): bitmask smooth() - the wall (70,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:48.189] RUNTIME: runtime error: bad index - proc name: bitmask smooth (/atom/proc/bitmask_smooth) - source file: code/__HELPERS/icon_smoothing.dm,252 - usr: null - src: the wall (69,32,13) (/turf/closed/wall) - call stack: - the wall (69,32,13) (/turf/closed/wall): bitmask smooth() - the wall (69,32,13) (/turf/closed/wall): smooth icon() - Icon Smoothing (/datum/controller/subsystem/icon_smooth): fire(1) - Icon Smoothing (/datum/controller/subsystem/icon_smooth): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:04:54.693] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): SendSignal("addtrait meson_vision", /list (/list)) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - ... - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equip to best slot(Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (70,33,13) (/turf/open/floor/iron/dark), -14, -19) - Yasuharuzas (/client): keyDown("R", 601, 604, 1338, 1057) - [2026-10-04 15:04:54.695] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): equip to slot(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 0) - Vortex9 (/mob/living/carbon/human): equip to slot if possible(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 1, 0, 0, 0) - ... - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (70,33,13) (/turf/open/floor/iron/dark), -14, -19) - Yasuharuzas (/client): keyDown("R", 601, 604, 1338, 1057) - [2026-10-04 15:04:58.259] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,36,13) (/turf/open/floor/iron/dark/smooth_edge) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the eyes (/obj/item/organ/eyes): refresh(Vortex9 (/mob/living/carbon/human), 0) - Vortex9 (/mob/living/carbon/human): update eyes(1) - Vortex9 (/mob/living/carbon/human): item coverage changed(4832, 0) - Vortex9 (/mob/living/carbon/human): item coverage changed(4832, 0) - Vortex9 (/mob/living/carbon/human): add item coverage(the explorer gas mask (/obj/item/clothing/mask/gas/explorer)) - Vortex9 (/mob/living/carbon/human): has equipped(the explorer gas mask (/obj/item/clothing/mask/gas/explorer), 32, 0) - ... - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Vortex9 (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:05:00.779] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (73,36,13) (/turf/open/floor/iron/dark/smooth_edge) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=9;icon-y=8;left=1;butto...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=9;icon-y=8;left=1;butto...") - [2026-10-04 15:05:03.734] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (73,35,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=22;icon-y=12;left=1;but...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=22;icon-y=12;left=1;but...") - [2026-10-04 15:05:21.275] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the snow (72,39,13) (/turf/open/misc/asteroid/snow/icemoon) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=18;icon-y=26;left=1;but...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=18;icon-y=26;left=1;but...") - [2026-10-04 15:05:22.959] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the necropolis floor (72,44,13) (/turf/open/indestructible/necropolis) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=18;icon-y=26;left=1;but...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=18;icon-y=26;left=1;but...") - [2026-10-04 15:05:30.129] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): dropped(Vortex9 (/mob/living/carbon/human), 1) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1, Vortex9 (/mob/living/carbon/human), 0, 1, 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1, Vortex9 (/mob/living/carbon/human), 0, 1, 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1, Vortex9 (/mob/living/carbon/human), 0, 1, 1) - Vortex9 (/mob/living/carbon/human): transferItemToLoc(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), Vortex9 (/mob/living/carbon/human), 1, 1, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): doMove(Vortex9 (/mob/living/carbon/human)) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): forceMove(Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): equip to slot(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 65536, 0, 0, 0) - Vortex9 (/mob/living/carbon/human): equip to slot(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 65536, 0, 0, 0) - Vortex9 (/mob/living/carbon/human): equip to slot if possible(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 65536, 0, 0, 0, 0, 0, 0) - Vortex9 (/mob/living/carbon/human): attack ui(65536, "icon-x=3;icon-y=18;left=1;butt...") - Vortex9 (/mob/living/carbon/human): attack ui(65536, "icon-x=3;icon-y=18;left=1;butt...") - the right pocket (/atom/movable/screen/inventory): Click(null, "map_screen.map", "icon-x=3;icon-y=18;left=1;butt...") - Yasuharuzas (/client): Click(the right pocket (/atom/movable/screen/inventory), null, "map_screen.map", "icon-x=3;icon-y=18;left=1;butt...") - [2026-10-04 15:05:31.981] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): dropped(Vortex9 (/mob/living/carbon/human), 1) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, Vortex9 (/mob/living/carbon/human), 1, 1, 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, Vortex9 (/mob/living/carbon/human), 1, 1, 1) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, Vortex9 (/mob/living/carbon/human), 1, 1, 1) - Vortex9 (/mob/living/carbon/human): temporarilyRemoveItemFromInventory(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, 1, Vortex9 (/mob/living/carbon/human)) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): attempt pickup(Vortex9 (/mob/living/carbon/human), 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): attack hand(Vortex9 (/mob/living/carbon/human), /list (/list)) - Vortex9 (/mob/living/carbon/human): resolve unarmed attack(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), /list (/list)) - Vortex9 (/mob/living/carbon/human): UnarmedAttack(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1, /list (/list)) - Vortex9 (/mob/living/carbon/human): UnarmedAttack(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 1, /list (/list)) - Vortex9 (/mob/living/carbon/human): ClickOn(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), "icon-x=20;icon-y=19;left=1;but...") - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): Click(null, "map_screen.map", "icon-x=20;icon-y=19;left=1;but...") - Yasuharuzas (/client): Click(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), null, "map_screen.map", "icon-x=20;icon-y=19;left=1;but...") - [2026-10-04 15:05:32.130] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): dropped(Vortex9 (/mob/living/carbon/human), 0) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0) - Vortex9 (/mob/living/carbon/human): has unequipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 0, 1, 0) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 0, 1, 0) - Vortex9 (/mob/living/carbon/human): doUnEquip(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 0, 1, 0) - Vortex9 (/mob/living/carbon/human): transfer item to turf(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 2, 1, 0, 0, 1) - Vortex9 (/mob/living/carbon/human): dropItemToGround(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, 0, 1, null) - Vortex9 (/mob/living/carbon/human): dropItemToGround(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 0, 0, 1, null) - drop_item (/datum/keybinding/mob/drop_item): down(Yasuharuzas (/client), the snow (72,31,13) (/turf/open/misc/asteroid/snow/icemoon), 19, -23) - Yasuharuzas (/client): gvb keyDown("X", 748, 755, 1338, 1057) - Yasuharuzas (/client): keyDown("X", 748, 755, 1338, 1057) - [2026-10-04 15:05:37.307] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the necropolis floor (70,46,13) (/turf/open/indestructible/necropolis) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=25;icon-y=8;left=1;butt...") - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=25;icon-y=8;left=1;butt...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Vortex9 (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-04 15:05:38.652] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the necropolis floor (70,46,13) (/turf/open/indestructible/necropolis) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=25;icon-y=8;left=1;butt...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=25;icon-y=8;left=1;butt...") - [2026-10-04 15:05:42.225] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the necropolis floor (70,50,13) (/turf/open/indestructible/necropolis) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - Toggle Night Vision (/datum/action/item_action/toggle_nv): do effect(null) - Toggle Night Vision (/datum/action/item_action/toggle_nv): Trigger(Vortex9 (/mob/living/carbon/human), null) - Toggle Night Vision (/atom/movable/screen/movable/action_button): Click(null, "map_screen.map", "icon-x=27;icon-y=20;left=1;but...") - Yasuharuzas (/client): Click(Toggle Night Vision (/atom/movable/screen/movable/action_button), null, "map_screen.map", "icon-x=27;icon-y=20;left=1;but...") - [2026-10-04 15:09:28.483] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,35,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): update sight(Vortex9 (/mob/living/carbon/human), "meson_vision") - Vortex9 (/mob/living/carbon/human): SendSignal("addtrait meson_vision", /list (/list)) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - ... - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equip to best slot(Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 17, -15) - Yasuharuzas (/client): keyDown("R", 672, 596, 1338, 1057) - [2026-10-04 15:09:28.484] RUNTIME: runtime error: cannot read from list - proc name: set light cutoff (/atom/movable/screen/plane_master/rendering_plate/lighting/proc/set_light_cutoff) - source file: code/_onclick/hud/rendering/render_plate.dm,349 - usr: Vortex9 (/mob/living/carbon/human) - src: Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting) - usr.loc: the floor (71,35,13) (/turf/open/floor/iron/dark/textured_large) - src.loc: null - call stack: - Lighting plate #0 (/atom/movable/screen/plane_master/rendering_plate/lighting): set light cutoff(0, 18.3333) - Vortex9 (/mob/living/carbon/human): sync lighting plane cutoff() - Vortex9 (/mob/living/carbon/human): update sight() - Vortex9 (/mob/living/carbon/human): update sight() - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - the night vision meson scanner (/obj/item/clothing/glasses/meson/night): on equipped(Vortex9 (/mob/living/carbon/human), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): has equipped(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0) - Vortex9 (/mob/living/carbon/human): equip to slot(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 0) - Vortex9 (/mob/living/carbon/human): equip to slot if possible(the night vision meson scanner (/obj/item/clothing/glasses/meson/night), 8, 0, 1, 1, 0, 0, 0) - ... - Vortex9 (/mob/living/carbon/human): execute quick equip() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Vortex9 (/mob/living/carbon/human): gvb quick equip(/list (/list)) - Verbs (/datum/controller/subsystem/verbs): invoke verb(Vortex9 (/mob/living/carbon/human), /mob/verb/quick_equip (/mob/verb/quick_equip), /list (/list), Vortex9 (/mob/living/carbon/human)) - Vortex9 (/mob/living/carbon/human): quick-equip() - Vortex9 (/mob/living/carbon/human): quick-equip() - quick_equip (/datum/keybinding/human/quick_equip): down(Yasuharuzas (/client), the floor (71,34,13) (/turf/open/floor/iron/dark/textured_large), 17, -15) - Yasuharuzas (/client): keyDown("R", 672, 596, 1338, 1057) - [2026-10-04 17:06:52.695] RUNTIME: Shutting down Ban Cache subsystem... [2026-10-04 17:06:52.696] RUNTIME: Shutting down Chat subsystem... [2026-10-04 17:06:52.696] RUNTIME: Shutting down Init Profiler subsystem... [2026-10-04 17:06:52.696] RUNTIME: Shutting down Shuttle subsystem... [2026-10-04 17:06:52.697] RUNTIME: Warning: Subsystem `Shuttle` slept 12 times. [2026-10-04 17:06:52.697] RUNTIME: Shutting down Atmospherics subsystem... [2026-10-04 17:06:52.697] RUNTIME: Shutting down Fishing subsystem... [2026-10-04 17:06:52.697] RUNTIME: Shutting down Icon Smoothing subsystem... [2026-10-04 17:06:52.697] RUNTIME: Shutting down Library Loading subsystem... [2026-10-04 17:06:52.697] RUNTIME: Shutting down Lighting subsystem... [2026-10-04 17:06:52.697] RUNTIME: Shutting down Map Previews subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Machines subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Market subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Minor Mapping subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Ore Generation subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Traitor subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Wardrobe subsystem... [2026-10-04 17:06:52.698] RUNTIME: Shutting down Assets subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Persistent Paintings subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Persistence subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Atoms subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Cameras subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Spatial Grid subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Weather subsystem... [2026-10-04 17:06:52.699] RUNTIME: Shutting down Mapping subsystem... [2026-10-04 17:06:52.700] RUNTIME: Shutting down Ticker subsystem... [2026-10-04 17:06:52.700] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2026-10-04 17:06:52.711] RUNTIME: Shutting down Achievements subsystem... [2026-10-04 17:06:53.190] RUNTIME: Shutting down Ambience subsystem... [2026-10-04 17:06:53.191] RUNTIME: Shutting down Area Contents subsystem... [2026-10-04 17:06:53.191] RUNTIME: Shutting down Asset Loading subsystem... [2026-10-04 17:06:53.191] RUNTIME: Shutting down Augury subsystem... [2026-10-04 17:06:53.191] RUNTIME: Shutting down Blackbox subsystem... [2026-10-04 17:06:54.040] RUNTIME: Shutting down Processing subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Blood Drying subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Datum Component System subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Mood subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Transport subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Acid subsystem... [2026-10-04 17:06:54.041] RUNTIME: Shutting down Basic Avoidance subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Antag HUDs subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Aura subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Clock Component subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Digital Clocks subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Fast Processing subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Burning subsystem... [2026-10-04 17:06:54.042] RUNTIME: Shutting down Instruments subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Manufacturing Processing subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down New Player Info subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Objects subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Personalities subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Plumbing subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Priority Status Effects subsystem... [2026-10-04 17:06:54.043] RUNTIME: Shutting down Projectiles subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Quirks subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Singularity subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Jobs subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Events subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Radioactive Nebula subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Research subsystem... [2026-10-04 17:06:54.044] RUNTIME: Shutting down Station subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Supermatter Cascade subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Timed Actions subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Turret Processing subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Wet floors subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Escape Menu subsystem... [2026-10-04 17:06:54.045] RUNTIME: Shutting down Lobby Menu subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Disease subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Economy subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Explosions subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Fluid subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Smoke subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Foam subsystem... [2026-10-04 17:06:54.046] RUNTIME: Shutting down Verb Manager subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Speech Controller subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down XKeyScore subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Lag Switch subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Lua Scripting subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Map Vote subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Materials subsystem... [2026-10-04 17:06:54.047] RUNTIME: Shutting down Mobs subsystem... [2026-10-04 17:06:54.048] RUNTIME: Shutting down MouseEntered subsystem... [2026-10-04 17:06:54.048] RUNTIME: Shutting down NPC Pool subsystem... [2026-10-04 17:06:54.048] RUNTIME: Shutting down Overlay subsystem... [2026-10-04 17:06:54.172] RUNTIME: Shutting down pAI subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Parallax subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Pathfinder subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Points of Interest subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Polling subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Queue Links subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Radiation subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Restaurant subsystem... [2026-10-04 17:06:54.173] RUNTIME: Shutting down Timer subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Runechat subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Sound Loops subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Security Level subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Skills subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Sound Tokens subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Sprite Accessories subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down Stat Panels subsystem... [2026-10-04 17:06:54.174] RUNTIME: Shutting down PRISM subsystem... [2026-10-04 17:06:54.175] RUNTIME: Shutting down Stock Market subsystem... [2026-10-04 17:06:54.175] RUNTIME: Shutting down Sun subsystem... [2026-10-04 17:06:54.175] RUNTIME: Shutting down Trading Card Game subsystem... [2026-10-04 17:06:54.175] RUNTIME: Shutting down tgui subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Throwing subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Time Tracking subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Text To Speech subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Tutorials subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Vis contents overlays subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Vote subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Dynamic subsystem... [2026-10-04 17:06:54.176] RUNTIME: Shutting down Movement Loops subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down AI Controller Ticker subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down AI Controller Ticker (Low) subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down AI movement subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down Cliff Falling subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down Hyperspace Drift subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down Newtonian Movement subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down Conveyor Belts subsystem... [2026-10-04 17:06:54.177] RUNTIME: Shutting down Bitrunning subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Circuit Components subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down IDs and Access subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Modular Computers subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Radio subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Loot Icon Generation subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Admin Verbs subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Early Assets subsystem... [2026-10-04 17:06:54.178] RUNTIME: Shutting down Greyscale Previews subsystem... [2026-10-04 17:06:54.179] RUNTIME: Shutting down Greyscale subsystem... [2026-10-04 17:06:54.179] RUNTIME: Shutting down Reagents subsystem... [2026-10-04 17:06:54.179] RUNTIME: Shutting down Discord subsystem... [2026-10-04 17:06:54.179] RUNTIME: Shutting down Input subsystem... [2026-10-04 17:06:54.180] RUNTIME: Shutting down Ping subsystem... [2026-10-04 17:06:54.180] RUNTIME: Shutting down Server Tasks subsystem... [2026-10-04 17:06:54.472] RUNTIME: Shutting down Sounds subsystem... [2026-10-04 17:06:54.472] RUNTIME: Shutting down Title Screen subsystem... [2026-10-04 17:06:54.473] RUNTIME: Shutting down Verbs subsystem... [2026-10-04 17:06:54.473] RUNTIME: Shutting down Database subsystem... [2026-10-04 17:06:54.473] RUNTIME: Clearing DB Queries. (Standby: 0; Active: 0; All: 0) [2026-10-04 17:06:54.943] RUNTIME: Done clearing DB queries in 0.4 seconds (Standby: 0; Active: 0; All: 0)] [2026-10-04 17:06:54.945] RUNTIME: Shutting down Garbage subsystem... [2026-10-04 17:06:55.301] RUNTIME: Shutting down Profiler subsystem... [2026-10-04 17:06:55.319] RUNTIME: Shutdown complete [2026-10-04 17:06:55.320] RUNTIME: World hard rebooted at 17:06:55